Sophie McEvoy
- Indexed articles, last 90 days
- 206
- Latest publication
- Oct 1, 2026
- Outlet visibility, for GamesIndustry.biz
- Top 500K sites
- Earliest in this view
- Jul 6, 2026
Latest articles
Ubisoft Workers of Montreal Union petition to "preserve hybrid work" secures over 300 signatures (opens the original)
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The Ubisoft Workers of Montreal Union have launched a petition to "preserve hybrid work", which has reached more than 300 signatures. As Game Developer reports, the Game Workers Unite Montreal (GWU) union started its campaign yesterday (September 30), sharing an announcement on social media. "Every Ubisoft Montreal employee is invited to sign the petition and every supporter encouraged to reach out to their network to encourage them to sign." The union encouraged Ubisoft employees to "meet [thei
Jobs roundup: October | Code Wizards Group appoints Catherine Bygrave as head of commercial (opens the original)
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It can be difficult keeping track of the various comings and goings in the games industry, which is why we compile them in semi-regular round-ups. If you have new appointments or transitions in your company that belong here, please send the names of appointees, new role and company, and prior role and company to newhires@gamesindustry.biz. Catherine Bygrave has been appointed head of commercial at Code Wizards Group. Bygrave previously served as business development director at Sumo Games, and s
PC and console revenue charts led by new releases in August | Newzoo charts (opens the original)
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Several new releases entered Newzoo's Top 20 revenue charts in August, with EA Sports Madden NFL 27 debuting at No. 2 on console and House House's co-op title Big Walk ranking No. 3 on PC. Respawn Entertainment's Star Wars Zero Company launched at No. 6 on PC and No. 20 on console. Other notable debuts include Mortal Shell 2 and Hell Let Loose: Vietnam on both platforms. Marvel Tōkon: Fighting Souls entered at No. 14 on console. On PC, Dazed Games' How to Fish debuted at No. 9, and Torn Banner S
Grasshopper Manufacture becomes independent as it splits from NetEase Games (opens the original)
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Romeo is a Dead Man developer Grasshopper Manufacture has announced its separation from NetEase Games to become an independent studio. In a press release, CEO Goichi 'Suda51' Suda stated that the release of Romeo is a Dead Man earlier this year led the studio to consider its future direction. "We found a strong desire to deliver titles in an even wider variety of styles to video game lovers everywhere," wrote Suda. "As such, Grasshopper Manufacture has chosen to move forward as an independent de
Zynga reportedly almost acquired Supercell for $400m in 2012, but deal fell through following failure of OMGPop (opens the original)
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Supercell was almost acquired by Zynga for $400 million in 2012, according to founder and former CEO Mark Pincus. In a recent interview on the Deconstructor of Fun podcast, Pincus stated that he and Supercell CEO and co-founder Ilkka Paananen agreed to an all-cash acquisition of Supercell by Zynga. The deal did not proceed because, according to Pincus, Zynga's board stated, "until you prove you can manage what you have, we don't want to buy anything else." Zynga previously acquired Draw Somethin
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