Sam Loveridge
- Indexed articles, last 90 days
- 10
- Latest publication
- Sep 25, 2026
- Outlet visibility, for Gamesradar
- Top 10K sites
- Earliest in this view
- Jul 17, 2026
Latest articles
Cissy Jones on her career move from corpo stooge to games like Firewatch, Baldur's Gate 3, Starfield, and Telltale's The Walking Dead: "The willingness for people to tell stories in this space is so incredible" (opens the original)
Read excerpt
Cissy Jones is one of those actors who's voices immediately transports you into some of the best games of all time. The voice behind characters like Delilah from Firewatch, The Absolute in Baldur's Gate 3, Katjaa in Telltale's The Walking Dead, and Andreja in Starfield - just to name a few - Jones has become one of the best in the industry, so to have her guest on the G+RLS podcast has been a real treat. Even if I am still cross about how Firewatch played out. "I'm a terrible gamer," she laughs,
Have women's roles in games truly evolved since the days of damsels in distress? (opens the original)
Read excerpt
Are women in games still reduced to roles like damsels in distress, femme fatales, or dead wives? That's the discussion for this week's episode of the G+RLS podcast. Serena, Emma-Jane, Ashley, and myself set to work debating whether women's roles have truly come a long way - but the TL;DR answer is yes. We touch on games like God of War Laufey and GTA 6 that are both on the way, but also the games that have done really well representing women over the years. And of course all the ways the games
48% of women say the gaming community and culture do not welcome or represent them (opens the original)
Read excerpt
Almost half of the women we surveyed as part of research we conducted for our brand new G+RLS podcast said that gaming communities and culture doesn't welcome or represent them. That's 48% of women playing PC and console games that we spoke to across the US and UK who don't feel accepted as part of gaming communities. That figure actually rises to 53% for console players specifically, and rises yet again to 56% for women who play competitive shooters. It's a sentiment that a lot of the women in
My Time at Evershine is a real evolution of the series to date, with specific tweaks made to appeal to RPG lovers (opens the original)
Read excerpt
My Time at Evershine is the next entry in the My Time at series from Pathea Games, and from everything we've seen so far, it's looking to be quite the evolution from the first two games. Speaking during the FGS Best of Gamescom showcase, Ivan Karadzhov, senior PR and marketing manager for the studio, said that expanding the concept was the exact intention from the team at Pathea Games as it approached this sequel. "We wanted My Time at Evershine to feel like an evolution," says Karadzhov. "In My
Failbetter Games' Hannah Flynn on Steam moderation, RPGs, game curation and more: "[Working in games] is fun, it generates fun for other people, but it's also serious and important" (opens the original)
Read excerpt
We've got some brilliant guests lined up for the G+RLS podcast, and Hannah Flynn is one of them! Hannah has been Communications Director at Failbetter Games, the studio behind text-based RPGs like Fallen London, Sunless Sea and Sunless Skies, and the upcoming farming sim Mandrake, for 14 years and has amazing insights into the industry. Hannah Flynn is Communications Director at Failbetter Games, where she's worked since 2014. Their games include the cult text adventure Fallen London, its siblin
Publishing over time
Last 90 days. Choose a month to open its work.
Recurring subjects
Named in the text we hold. One piece can cover several.
Audience
Top 10K sites
For Gamesradar, the outlet · Measured Aug 1, 2026
Website popularity band, not a count of readers or article views.
About this data
Counts cover the work we have indexed. Tone needs enough text and a confident classification. Excerpts and episode notes are not full articles or transcripts.
Identity or attribution wrong? Suggest a correction.