Miguel Moran
- Indexed articles, last 90 days
- 4
- Latest publication
- Aug 20, 2026
- Outlet visibility, for TheSixthAxis
- Top 1M sites
- Earliest in this view
- Jul 27, 2026
Latest articles
STEINS;GATE RE:BOOT Review | TheSixthAxis (opens the original)
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In the 90s and early 2000s, visual novels were near the top of the pyramid in the world of Japanese game releases. They were important games that got made often and were easily funded. Nowadays, that isn’t quite the case. As demands for live-service gacha games and globally appealing experiences grow, it’s much rarer to see a pure visual novel with a large budget come out of Japan. Exceptions have been made in recent years with remakes and polished ports of some of the most iconic Japanese visua
The Black Myth: Wukong Global Concert brought the legend to NYC | TheSixthAxis (opens the original)
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I’ve always been curious about attending an orchestra performance for video game music, but never ended up going through with it. A lot of my favorite series, from Nier through to Sonic the Hedgehog have done them over the years, but I just never ended up justifying the travel costs when they were outside of my city or the ticket costs when they were a little too premium. When the team for the Black Myth: Wukong Global Concert invited me out to see their performance in New York City as part of t
BLUE REFLECTION Quartet Review | TheSixthAxis (opens the original)
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Under the Koei Tecmo Games umbrella, developer Gust is best known for the long-running Atelier franchise. They’re wonderful RPGs that bring together a blend of cutesy anime adventure with engaging alchemy synthesis gameplay, and there’s a new entry in the series almost ever year. They aren’t the only games Gust develops, though, and in 2017 they put a different spin on their usual slice-of-life RPG style with Blue Reflection. The game’s focus on an all-girl cast juggling their school struggles a
Denshattack! Review | TheSixthAxis (opens the original)
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I love it when games get weird, wild, and unexplainable. It used to be the norm that, alongside heavy hitters and their straight up sequels, we would also have plenty of one-off experimental releases or flawed-yet-charming games sprinkled throughout. Now, as the major publishers tend to play it much safer, it’s up to indie developers to take creative liberties, and no release this year is more emblematic of that than Denshattack! After all, what other game can you play that lets you do kickflips
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