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Matt Purslow

Reporter · US

Indexed articles, last 90 days
20
Latest publication
Sep 30, 2026
Outlet visibility, for Ign
Top 5K sites
Earliest in this view
Jul 7, 2026

Latest articles

  1. Article · Sep 30, 2026 · Matt Purslow

    The Latest GTA 6 Screenshots Showcase Brand New Features, From Tropical Storms and Hunting to Big Butts Caught on Camera (opens the original)

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    A huge amount of new GTA 6 information has arrived in the world courtesy of the latest issue of Game Informer. The magazine’s new cover story has revealed over 20 major new details, including how the world simulates tropical storms and some of the many animals that call Leonida home. Arriving alongside all this new information is 12 brand new screenshots, provided by Rockstar for Game Informer’s exclusive coverage. That exclusivity means we can’t post them here on IGN, but we would like to talk

  2. Article · Sep 24, 2026 · Matt Purslow

    Activision’s New Halo Must Leave Behind Xbox’s 15-Year Quest To Recapture Bungie’s Magic – It’s Time for a Doom-Style Rethink (opens the original)

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    This is an IGN opinion piece from Matt Purslow, who was brought up on the golden era of Halo and Half-Life. He loves story-driven FPS campaigns and wishes there was more of them (but perhaps not quite as many as there were in the 2000s - that was pretty excessive.) Of course, thanks to a $69 billion acquisition, Call of Duty is now Xbox’s Call of Duty. But I think you get the idea: Halo should be massive. It should be the premier first-person shooter on Xbox. It should be delivering stellar camp

  3. Article · Sep 17, 2026 · Matt Purslow

    Like Baldur’s Gate 3’s Dark Urge, The Blood of Dawnwalker’s Vampiric Hunger System Turned Me Into a Serial NPC Killer (opens the original)

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    This is an IGN opinion piece from Matt Purslow, who loves RPGs both on the tabletop and in video game form. He appreciates any game that has an interesting take on the evil within, probably because his first ever RPG character was the son of the god of murder. My sword slices through the final soldier. As his body hits the forest floor, my work here is done: I have saved two innocent men from being marched to the draining camps. Ambrus, the vampire that rules over this region of Vale Sangora, is

  4. Article · Sep 11, 2026 · Matt Purslow

    After Cutting Ties With Kojima and Poor Wolverine Reviews, PlayStation’s Reputation As the Console for Elite-Tier Single-Player Exclusives Is Crumbling (opens the original)

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    This is an IGN opinion piece from Matt Purslow, who has been there from day one for every PlayStation generation since the PS2. He loves the style of narrative single-player adventures that Sony's studios have historically championed. It’s impossible to know how PlayStation bosses felt after seeing many critics walk away from Insomniac’s Wolverine with an apathetic shrug. A sub-80 on Metacritic is infamously considered a disaster in the triple-A space, and so Sony certainly won’t be thrilled, bu

  5. Article · Sep 4, 2026 · Matt Purslow

    Capcom Has Been on a 10-Year Winning Streak, and Onimusha: Way of the Sword’s Design Is the Perfect Demonstration of Why the Publisher Keeps Winning (opens the original)

    Excerpt · Positive tone · English

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    There are very few publishers who can claim to have had quite as prosperous a decade as Capcom. The company’s 10 best-selling games all launched within the past 10 years, a chain of good fortune that began with 2017’s Resident Evil 7. Capcom’s reimagining of gaming’s most important survival horror series became something of a formula for its wider success, and that template can be seen in action once again with this year’s Onimusha: Way of the Sword. Aside from a couple of remasters and spin-off

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