Jordan Gerblick
- Indexed articles, last 90 days
- 139
- Latest publication
- Oct 1, 2026
- Outlet visibility, for Gamesradar
- Top 10K sites
- Earliest in this view
- Jul 6, 2026
Latest articles
"AI upscaling is coming to PS5": Sony's base console is getting its own version of the PS5 Pro feature I've been jealous about for 2 years (opens the original)
Read excerpt
For almost two years, I've watched various friends, family members, and co-workers adopt the PS5 Pro, and I've largely been managing my jealousy with one notable exception: PSSR. The PS5 Pro's AI-powered upscaling tech is genuinely next-gen stuff, and makes games that already look exceptional on the base PS5 appear noticeably sharper and more detailed. It's not so impressive that I want to spend $900 to upgrade to the PS5 Pro, but it's enough to make my six-year-old PS5 look even dustier than it
Clair Obscur: Expedition 33 "broke" T-Pain with its "too sad" intro: "It gets worse? Absolutely not" (opens the original)
Read excerpt
Some people just aren't built to endure the kind of bleak, unrelenting tragedy that often exists at the bottom of a great story's emotional arc. Rapper T-Pain may just have that affliction, having recently started Clair Obscur: Expedition 33 on his Nappy Boy Gaming YouTube channel and noped out after its notoriously sad opening sequence. *Spoilers for Clair Obscur: Expedition 33 below. Turn back if you haven't played through the prologue yet.* In the video just below, you can see T-Pain playing
Warlock boss says don't expect a Baldur's Gate 3-style fluid story: "The main narrative moments you're going to go through are written down" (opens the original)
Read excerpt
Despite having little association with each other beyond sharing the D&D universe, Invoke's Warlock: Dungeons and Dragons is drawing plenty of comparisons to Larian's 2023 opus, Baldur's Gate 3. It's hard to blame anyone for anchoring the shiny new open-world D&D game to the 2023 GOTY considering just how much the latter dominated and continues to influence the conversation around RPG design, but mechanically and narratively, the fundamentals of the two games are very different. Talking to Eurog
"Xbox is not for sale," says CEO despite rumors: "We will do whatever it takes to set the company up for success" (opens the original)
Read excerpt
In an extraordinarily turbulent time for the games industry as a whole, Xbox stands out as particularly volatile amid its big reset that'll see 3,200 people lose their jobs by the end of the current fiscal year. Meanwhile, entire studios have been shut down and their games canceled, while other teams under the Xbox Game Studios umbrella have been gutted and reduced to skeleton crews, as is reportedly the case with Halo Studios. Microsoft CEO Satya Nadella recently said the "streamlining" of Xbox
Diablo 5 director responds to concerns the action RPG is more action than RPG: "Any challenge can be overcome with the right build" (opens the original)
Read excerpt
With a spring 2029 release window, Diablo 5 is still a ways off and presumably early in development, and as such there's a lot we don't know about it. We know it takes place about 100 years after Diablo 4 and that it won't have towns or safe zones outside of a Baldur's Gate-style caravan of traveling companions, but most of the sequel's core design pillars remain a mystery. Chiefly, we know next to nothing about how combat will work in Diablo 5, and considering Diablo games are almost exclusivel
Publishing over time
Last 90 days. Choose a month to open its work.
Recurring subjects
Named in the text we hold. One piece can cover several.
Audience
Top 10K sites
For Gamesradar, the outlet · Measured Aug 1, 2026
Website popularity band, not a count of readers or article views.
About this data
Counts cover the work we have indexed. Tone needs enough text and a confident classification. Excerpts and episode notes are not full articles or transcripts.
Identity or attribution wrong? Suggest a correction.