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James Daly

Reporter

Indexed articles, last 90 days
9
Latest publication
Sep 12, 2026
Outlet visibility, for Gamesradar
Top 10K sites
Earliest in this view
Jul 16, 2026

Latest articles

  1. Article · Sep 12, 2026 · James Daly

    "It really is accepting of of everybody": How Games Done Quick uses community to make a difference (opens the original)

    Excerpt · Positive tone · English

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    Games Done Quick, the charitable speedrunning event that's raised $62M for charity, broke new ground this year by hosting a live event at Gamescom 2026. Players from all over assemble to race through titles at breakneck speed, cheered on by an audience in the Koelnmesse for the first time. I'm lucky enough to be in that audience briefly and speak to GDQ business director, Ashley Farkas, to learn more about the initiative's special brand of person-first magic. "It is [about] people who are coming

  2. Article · Sep 10, 2026 · James Daly

    After telling Naoki Hamaguchi I'll never forgive him for Aerith's fate, he tells me I may change my mind after the end of Final Fantasy 7 Revelation (opens the original)

    Excerpt · Neutral tone · English

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    The Highwind floats above the world. Yuffie Kisaragi dives out of the airship, party in tow, and falls through the air with a keen speed before I unleash her parachute, softening our hero's descent into the rich wilderness of Mideel. It's immediately apparent that if we thought Rebirth was big, Final Fantasy 7 Revelation is overwhelmingly enormous. There's something strange about the Final Fantasy 7 remake trilogy. The numerous differences from the original 1997 title make it almost entirely new

  3. Article · Sep 8, 2026 · James Daly

    I love Stranger Than Heaven's "more intuitive and rough" combat: "Frankly speaking, with Yakuza, you could even play it with closed eyes", says its producer (opens the original)

    Excerpt · Positive tone · English

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    A gang of thugs surround me on a dirty street in 1940s Osaka Japan early into my time playing Stranger Than Heaven. I throw a jab into one and block their reply. I follow up with a pair of hooks, sending them to the ground before grappling with another. The biggest one swings a blunt weapon my way, which I block with both arms, and I assess my options. For the first time RGG Studio has me feeling outmatched rather than an overpowered man of danger, and I'm in awe of Stranger Than Heaven's abilit

  4. Article · Sep 5, 2026 · James Daly

    Control Resonant looks like an exciting action-RPG, but I just want it to mess with my head (opens the original)

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    Manhattan is eerily quiet in Control Resonant. Gone are the countless pedestrians that make the sidewalks into constant streams, replaced by an ethereal, blue substance. It's the Mold, I'm told by Remedy's senior communications manager Miika Huttunen during a hands-off presentation at Gamescom 2026. As a fan of the original Control from 2019, I'm aware this growth is bad news, so imagine my surprise when I learn protagonist Dylan Faden is tasked with eating samples of it. Just like that, I'm inv

  5. Article · Sep 3, 2026 · James Daly

    Final Fantasy Resonance appeals to my inner child like no RPG since Chrono Trigger (opens the original)

    Excerpt · Positive tone · English

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    As much as I enjoy the high-fidelity visuals and real-time combat available in Final Fantasy 7 Remake and Rebirth, I'll always be a sucker for a pixel-art, turn-based RPG. Clearly, Square Enix also understands this timeless appeal because the publisher is on course to release Final Fantasy Resonance this year and, after playing it at Gamescom, it's now my most anticipated new game this year. With its HD-2D aesthetic blending 2D sprites with 3D environments, Final Fantasy Resonance brings to mind

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