Giovanni Colantonio
- Indexed articles, last 90 days
- 106
- Latest publication
- Oct 1, 2026
- Outlet visibility, for Polygon
- Top 50K sites
- Earliest in this view
- Jul 4, 2026
Latest articles
Gears of War: E-Day Review Scores Are High, but Likely Won’t Stay That Way (opens the original)
Read excerpt
After a few brutal months of bad news, Xbox players finally have a little something to look forward to. The reviews are in for Gears of War: E-Day, the new prequel to Xbox's iconic third-person shooter series, and critics are impressed with developer The Coalition's latest. The jury is still out on the full game, though, as critics were only able to evaluate the shooter's single-player campaign ahead of launch. Its popular horde and multiplayer modes were not available for review. As of this wri
5 Xbox Games Releasing In October You Officially Can't Miss (opens the original)
Read excerpt
Xbox’s tough 2026 continued in September with another round of shake-ups that left fans little to be optimistic about. Layoffs and studio departures have made the future of Microsoft’s gaming brand unclear as its focus tightens around major IP. Considering the grim vibe, October has become a crucial month for Xbox. Two major first-party releases, plus a slew of promising Xbox Game Pass additions, will need to impress players enough to keep looking forward to Project Helix. Though Microsoft is fi
Ace Combat 8’s Stellar Multiplayer Reveals the Terrors of Live-Service Games (opens the original)
Read excerpt
Ace Combat 8: Wings of Theve is one of the best games I’ve played this year. Its 25-hour single-player campaign, featuring 30 thrilling missions, is worth the price of admission alone. That’s before factoring in Ace Combat Online, a robust live-service multiplayer component that could keep fans flying for years to come. Due to the nature of online servers, I wasn’t able to play much Ace Combat Online ahead of Ace Combat 8’s review embargo. I only had access to the mode for a few hours, where I m
Control Resonant Hides Its Best Part 15 Hours Into the Game (opens the original)
Read excerpt
There are plenty of memorable moments in Control Resonant. Seeing the twisted streets of Manhattan for the first time, a gorgeous area that’s covered in cotton candy-like mold, an astonishing boss fight against a floating head — there’s a lot to love, even if you’re less sold on the moment-to-moment action. But my favorite segment of Resonant isn’t any of its flashy moments designed specifically to blow your mind; it’s the game’s most stripped-down location. Light spoilers for the second half of
Resident Evil Meets Little Nightmares in Terrifying New Horror Game (opens the original)
Read excerpt
I’m small and I’m lost. For nearly a decade, that sinking feeling has haunted Bandai Namco’s Little Nightmares series. Created by Tarsier Studios (the team behind this year’s fantastic Reanimal), Little Nightmares first caught fire in 2017 because it captured a very real kind of terror — one you feel as a kid anytime you get separated from your guardian in an unfamiliar place. Section 9 Interactive, a studio founded by former Little Nightmares developers, has now taken that idea to its logical e
Publishing over time
Last 90 days. Choose a month to open its work.
Recurring subjects
Named in the text we hold. One piece can cover several.
Audience
Top 50K sites
For Polygon, the outlet · Measured Aug 1, 2026
Website popularity band, not a count of readers or article views.
About this data
Counts cover the work we have indexed. Tone needs enough text and a confident classification. Excerpts and episode notes are not full articles or transcripts.
Identity or attribution wrong? Suggest a correction.