Dom Leighton
- Indexed articles, last 90 days
- 21
- Latest publication
- Sep 28, 2026
- Outlet visibility, for TheSixthAxis
- Top 1M sites
- Earliest in this view
- Jul 6, 2026
Latest articles
Minecraft Dungeons II Review - These dungeons don't drag on | TheSixthAxis (opens the original)
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The original Minecraft Dungeons was one of gaming’s most surprising success stories. Not because it did well for Mojang – it’s part of one of the biggest gaming franchises of all time, after all – but because it took the world of Minecraft and turned it into a genuinely enjoyable co-op dungeon crawler. Yes, it was Diablo for kids, but doesn’t that sound great? The answer in our house was an unequivocal ‘yes’, and for our family gaming sessions, Minecraft Dungeons was second only to Mario Kart 8.
Thrustmaster HOTAS Warthog Mark II Flightstick Review | TheSixthAxis (opens the original)
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In the world of peripherals, only two have really stuck with me right in the core of my gaming psyche. First, the Steel Battalion command deck, which took up the entire back shelf of our local Gamestation and cemented itself in my mind as a truly mythical piece of gaming tech, and the second, the HOTAS Warthog. This all-metal, tank-like recreation of the control units from an actual Warthog fighter plane – the Fairchild Republic A-10 Thunderbolt II if we’re giving it its Sunday name – was both c
Fire Emblem: Fortune's Weave Review | TheSixthAxis (opens the original)
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In the pantheon of Nintendo’s premier franchises, Fire Emblem is their god of strategy RPGs. Starting out on the 8-Bit Nintendo Entertainment System, Intelligent Systems took a simple grid layout, laid fields, towns and hillsides across it, and set a host of weapon-wielding soldiers across it, recreating battles with tactical depth and strategy, despite the basic visuals. Fundamentally, that’s still the case today, but in Fire Emblem: Fortune’s Weave, they’ve extended that template to its logica
Crisis Core - Final Fantasy VII - Reunion Switch 2 Review - Great game, terrible value | TheSixthAxis (opens the original)
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While Final Fantasy remains the biggest RPG franchise in the history of gaming, it’s generally been synonymous with single platforms. During the 8-bit and 16-bit eras it was tied to Nintendo, but that shifted from the 32-bit era where it shifted to PlayStation and its more capacious CD format. In the last couple of years, that’s all changed, and now you can play most Final Fantasy games on most platforms, with Square Enix ensuring that they’ve squeezed every last possible penny from the franchis
Onimusha: Way of the Sword Switch 2 Review - Another Capcom hit survives the trip | TheSixthAxis (opens the original)
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We sure do love samurai in gaming, don’t we? Ancient Japanese warriors have spearheaded a raft of action games over the last few years, from Ghost of Tsushima to Assassin’s Creed Shadows, but if you want to look for the progenitor of this katana-wielding movement, it’s hard to look past Onimusha. The Capcom-developed series became a favourite of the PS2 era, offering three mainline games before fading from memory, with it Japanese developers occasionally giving the series a little kick with a re
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