Demi Williams
- Indexed articles, last 90 days
- 136
- Latest publication
- Oct 1, 2026
- Outlet visibility, for TechRadar
- Top 10K sites
- Earliest in this view
- Jul 7, 2026
Latest articles
New Grand Theft Auto 6 details have emerged, confirming a 're-engineered' weather system, 170 animal species, and 'the biggest range of garments and accessories we’ve ever made' — here are the top five new things we've learned about GTA 6 (opens the original)
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New details about Grand Theft Auto 6 have emerged ahead of the game's launch, courtesy of an exclusive cover story by Game Informer, confirming even more gameplay features and immersive systems that will bring Leonida and Vice City to life. There's a lot to unpack, from an expansive open world to an array of side activities to engage with, and the ability to post on social media and doomscroll, but I've put together the top five things that stood out. GTA 6's world, which consists of six primary
007 First Light's first free 'Extended Operations' DLC arrives with all-new content, including the Valhalla Protocol activity and Jungle Heist mission, alongside 'over 700 fixes and improvements to the game' (opens the original)
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007 First Light's first major free downloadable content (DLC) has officially rolled out, delivering all-new playable content and huge improvements across the board. With Update 1.3.0, IO Interactive has launched the Extended Operations DLC, which includes some of the most highly requested features fans have asked for since the game's release earlier this year, including New Game Plus, Photo Mode, and a brand-new "00" difficulty level "for those ready to show they’ve truly earned the number." The
Songs of the Past director says it was originally 'impossible from a technological standpoint' to have Geralt's silver chain in The Witcher 3 (opens the original)
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CD Projekt Red couldn't implement Geralt's silver chain in The Witcher 3: Wild Hunt due to technological constraints, but modern technology finally allowed it to add the weapon in the upcoming Songs of the Past expansion. In an interview with TechRadar Gaming at Gamescom, Jakub Rokosz, Fool's Theory CEO, Songs of the Past game director, and former Witcher 3 senior quest designer, explained that the chain, which first appeared in the first Witcher game, was something CDPR originally "always wante
The Witcher 3 lead writer says that to create a Witcher remake, you need to 'stay true to the spirit of the original game' (opens the original)
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CD Projekt Red VP of narration and story director Marcin Blacha has revealed the secret to making a worthwhile Witcher remake, and it's about balancing what made the original game good with appealing to a new audience. During a panel at Logitech Play 2026 attended by TechRadar Gaming, Blacha, who was a lead writer on The Witcher 3: Wild Hunt, explained that the studio needs to "stay true" to the 2007 original, but also design a fresh experience for gamers who didn't play it. "The secret is to id
Hear Control Resonant's 'Sibling Theme', a track that its composer says 'is a subset of the origin theme' (opens the original)
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Remedy Entertainment's Control Resonant has launched on PC and consoles, and to mark the release, we've got a track from its official soundtrack to debut exclusively for fans. The 'Sibling Theme' represents the bond between Control and Control Resonant protagonists Jesse and Dylan, with composer Petri Alanko describing it as a "subset of the origin theme," which you can now listen to on YouTube. "If you listen to the instruments and the harmonies, there’s more than a vague resemblance in it," Al
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