Christian Donlan
- Indexed articles, last 90 days
- 8
- Latest publication
- Sep 10, 2026
- Outlet visibility, for Eurogamer.net
- Top 50K sites
- Earliest in this view
- Jul 5, 2026
Latest articles
I'm trying to untangle my response to how the Ocarina of Time remake looks (opens the original)
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My first thought about the new art for The Legend of Zelda: Ocarina of Time remake was: Oh, we're seeing too much. That was my first thought, but not my first reaction. My first reaction was pure emotional response. A familiar character turned around in the trailer and I literally recoiled, a move that I didn't even know I had in my arsenal. But, Oh, we're seeing too much, quickly followed. Why does this look so weird, so wrong? I wondered. And then I thought about the original Ocarina and its l
Star Wars Zero Company understands that Star Wars games should feel less like the movies and more like the toys (opens the original)
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I'm still early days on Star Wars Zero Company, but I think I'm in love. And this is kind of expected and also kind of strange. It's kind of expected because this is XCOM: Star Wars at first glance, and jeepers I love XCOM. I love moving my little units around, pondering when to advance and when to hang back, and I even love missing a shot that surely was almost a dead cert. Crucially, I also love the way that every new XCOM game messes with that beautiful two-action-points-per-turn formula. I l
I have one reaction after watching GTA 6's spectacular, 26-minute Netflix reveal: this is what a billion dollars gets you (opens the original)
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There are plenty of layers to GTA 6, if the game's 26-minute Netflix teaser is anything to go by. The first, of course, is what you'll be doing. Rockstar took to Netflix in part to tell its vast audience that GTA 6 is still the GTA you love. We're shown shoot-outs, car chases, and all kinds of charismatic low-lifes. The city is vast and filled with people to run down and pull from their bikes. Skipping between extended playthroughs and brisk, beautifully cut montages, we move from a tense gun ba
After all my years of parental anxiety, and all their current issues, I've come to realise games are the most optimistic way I've found of looking at the world (opens the original)
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I was not a natural parent. The love was there instantly, but with it came all this anxiety I had not expected. Having a baby was like opening the door to a hilariously overstacked closet, and all of a sudden my simple life was buried under endless new things, new worries and new sources of nightmares. Cutlery was suddenly a class of sharp objects. Plug sockets were suddenly electrocution hazards. A mid-day walk through the nearby woods was suddenly filled with uneven flooring, with deadly mushr
I find new concepts in every run of The King is Watching, a mix of city-builder and tower defence game that revels in magic, menace and distraction (opens the original)
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The first thing I need to tell you about The King is Watching is that, due to an unusual font and my poor eyesight, I originally though the game was called The King is Hatching. And that kind of fits, really. This is an odd game, definitely odd enough to see you conjure royalty from a shell. The king in question is a fat golden eye wedged up high in the sky. And the king is also a startled red-faced figure staring out of the promotional artwork. Springing from an egg would be fairly normal behav
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Top 50K sites
For Eurogamer.net, the outlet · Measured Aug 1, 2026
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