Chris Kerr
- Indexed articles, last 90 days
- 86
- Latest publication
- Sep 29, 2026
- Outlet visibility, for SCM
- Top 500K sites
- Earliest in this view
- Jul 6, 2026
Latest articles
Arc Raiders exec says success resulted in burnout (opens the original)
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Aleksander Grøndal admits Embark has struggled to balance the needs of millions of players with those of its workforce. Arc Raiders executive producer Aleksander Grøndal has spoken at length about the brutal exertions of live service development and how the need to consistently produce new content can quickly result in debilitating creative and physical burnout. Speaking to Game Developer at Gamescom earlier this year, Grøndal said Embark Studios has struggled to balance the needs of over 16 mil
Microsoft CEO describes non-stop Xbox layoffs as 'streamlining' (opens the original)
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The company has also divested or shuttered a number of key studios such as Double Fine, Compulsion, Tango Gameworks, and more in recent years. Xbox has made five rounds of mass layoffs since acquiring Activision Blizzard for $68.7 billion October 2023—but it seems that Microsoft CEO Satya Nadella feels that's simply all part of a natural "streamlining" process. The latest cuts were confirmed in July 2026 and will result in 3,200 people being jettisoned from Xbox Game Studios by the end of the cu
King signs collective bargaining agreement with Swedish unions (opens the original)
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'This is an important step for King, the gaming industry and for the Swedish model.' King has signed a collective bargaining agreement with Swedish unions Engineers of Sweden and Unionen after employees at the Candy Crush maker threatened to commence strike action. The strike was scheduled to begin on September 25, 2026, and was called after negotiations over a collective agreement between the Microsoft subsidiary and its unionized workforce reached an impasse. The two parties had been in conver
Irish Game Fund expands with additional funding pathways (opens the original)
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Developers in the region will now be able to take advantage of a Development Fund, Prototype Fund, and Release Fund. The Irish Games Fund has been expanded and relaunched by the Irish Game Makers Association and Screen Ireland Digital Games Portfolio for 2026 and will now consist of three separate funding strands designed to support developers at different stages of the production cycle: the Development Fund, Prototype Fund, and Release Fund. The first of those three strands to break cover is th
How Nex Playground is gathering pace during a hardware crisis (opens the original)
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'If we don't create margin we can't continue to invest in software, and our software costs are going up every year—significantly.' We're not quite at the finish line, but 2026 has already been a huge year for Nex Playground. The family-focused, motion-controlled console is well on the way to becoming a global platform after expanding beyond the United States. The device has already touched down in Canada, the United Kingdom and Germany—while Asia is slowly coming into focus. Nex, the company beh
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