Brendan Lowry
- Indexed articles, last 90 days
- 16
- Latest publication
- Jul 23, 2026
- Outlet visibility, for windowscentral.com
- Top 100K sites
- Earliest in this view
- Jul 6, 2026
Latest articles
Halo: Campaign Evolved review — The remake Halo deserves for Xbox's 25th anniversary (opens the original)
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Halo: Campaign Evolved beautifully reimagines the legendary Xbox flagship that kickstarted the iconic series, elevating the original title with gorgeous Unreal Engine 5 audiovisual presentation, thoughtful gameplay and level adjustments, three enjoyable new prequel missions, and more. Though I ultimately wanted more out of the remake considering its $50 price, it's still an awesome way to enjoy the game that started it all during Xbox's 25th anniversary. New missions are great fun and feature a
Cut from Xbox, Compulsion Games is now hoping to collaborate with other studios in the industry (opens the original)
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One week after Microsoft and Xbox began a large series of "reset" 3,200 layoffs across the gaming brand that saw 1,600 devs let go immediately and four studios split from the company, Compulsion Games — one of the teams divested — has now signaled how it intends to move forward. In a new post on LinkedIn, the studio behind the action-adventure games We Happy Few and 2025's award-winning Xbox title South of Midnight reaffirmed that it will continue on as an independent developer, while also annou
Destiny 2 dying is "existentially threatening" for game devs in the industry, says Warframe director (opens the original)
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One of the biggest and most upsetting recent developments in the gaming industry was the sudden and shocking end of Destiny 2, with developer Bungie announcing its conclusion in May before delivering one last content update, Monument of Triumph, in early June. Despite players pushing to keep the series alive, publisher Sony ultimately ended support for Destiny 2 (though it remains playable) and laid off "most of the Destiny team" soon after. The downfall of a franchise as massive and prominent a
id Software responds to Xbox layoffs at the studio, promises players it's still making "great games" (opens the original)
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Of all the layoffs that came down on Xbox Game Studios developers this week as part of Microsoft and Xbox's 3,200 "reset" cuts and four studio divestments, the ones that hit the DOOM developer id Software were the most shocking to many given the popularity and success of its modern trilogy of games. It's been reported that well over half of id was axed from Xbox, with 136 developers — 96 at its Texas headquarters and an additional 40 remote workers — let go from the studio. The cuts impacted nea
Bethesda is taking a stand against Microsoft's Xbox layoffs next week with a 'Save Our Devs' protest (opens the original)
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In response to this week's wave of mass Xbox layoffs from Microsoft that have cut 3,200 roles and four studios from the company, union workers at Bethesda Game Studios — the developer behind Skyrim, Fallout 4, and Starfield, among other titles — are organizing a protest to fight back. Several public listings for the rally — titled "Save Our Devs" — have been spotted for Bethesda's various different locations, including its Rockville headquarters and offices in Austin, Dallas, and Montreal. These
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