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Alex Forbes-Calvin

Reporter

Indexed articles, last 90 days
21
Latest publication
Sep 29, 2026
Outlet visibility, for GamesIndustry.biz
Top 500K sites
Earliest in this view
Jul 7, 2026

Latest articles

  1. Article · Sep 29, 2026 · Alex Forbes-Calvin

    "Why should we just give up the entire month of November?" – The indie games going head to head with GTA 6 (opens the original)

    Excerpt · Positive tone · English

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    Grand Theft Auto 6 is set to launch on November 19, and it's a fairly safe bet that it will be the biggest game launch of all time. The "extended look" preview of GTA 6 in August was viewed over 31 million times on Netflix in four days, and Sensor Tower reports that the game has already been pre-ordered by more than 5.6 million people, with the vast majority plumping for the pricey $100 ultimate edition. The firm estimates GTA 6 has already generated more than $550 million in revenue, even thoug

  2. Article · Sep 28, 2026 · Alex Forbes-Calvin

    "It's a nice story to tell": How DICE bounced back from Battlefield 2042's disastrous launch to release the blockbuster Battlefield 6 (opens the original)

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    Rebecka Coutaz joined DICE at a very difficult point in the storied Swedish developer's history. The industry vet was hired as the company's VP and GM in November 2021, just two weeks after the launch of Battlefield 2042. The ambitious shooter met with a brutal reception: reviews were not positive, gamers weren't having a good time, and the project was marred by myriad technical issues. EA CEO Andrew Wilson told shareholders that the game's sales were "disappointing". Looking back, Coutaz – now

  3. Article · Sep 28, 2026 · Alex Forbes-Calvin

    Report: Sony surveying developers about dropping PlayStation disc support (opens the original)

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    Sony Interactive Entertainment is reportedly surveying developers to find out their thoughts on the decision to end disc support for its PlayStation console. That's according to the Moore's Law is Dead channel over on YouTube, which reports that this is a substantial survey that seeks, indirectly, to find out how creators feel about the end of physical games. "There is a survey Sony sent out to developers – [that's] what I was told by my contacts - that is a bigger survey than they've sent almos

  4. Article · Sep 28, 2026 · Alex Forbes-Calvin

    Wardogs studio chief Brammer insists he isn't "pro crunch, I am pro hard work" (opens the original)

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    The CEO of Wardogs maker Bulkhead, Joe Brammer, has clarified his remarks on crunch. Speaking to Knowledge, the executive insisted that he is not "pro crunch" but is rather "pro hard work". This follows Brammer telling The Games Business that Bulkhead would not hire people who "constantly tweet anti-crunch messaging". The CEO later tried to clarify his remarks after a backlash, issuing a statement to Eurogamer in which he said that his staff worked an extra two hours per week Monday-to-Thursday

  5. Article · Sep 28, 2026 · Alex Forbes-Calvin

    Microsoft boss Nadella says Xbox has to invent "sustainable business model" (opens the original)

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    The CEO of Microsoft, Satya Nadella, has said that the company's Xbox division needs to "invent" the correct "sustainable business model" to allow it to reach more and more people with its games. Speaking on the Sources Podcast, the executive commented on the substantial cuts that new Xbox chief Asha Sharma her enacted, describing the "streamlining" – which has resulted in thousands losing their jobs and studios facing closure – as "great to see". Nadella added that he believes Xbox will "return

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