Wandering DMs
Dan "Delta" Collins and Paul Siegel host weekly discussions on topics relating to old school D&D, tabletop RPGs, DM advice, and D&D history.
- Indexed episodes, last 90 days
- 9
- Latest publication
- Sep 21, 2026
- Audience
- Checking…
- Earliest in this view
- Jul 13, 2026
Latest episodes
Poisons in D&D | Toxic Portrayals | Wandering DMs S8 E29 (opens the original)
Read excerpt
Paul and Dan chat about the history of poison mechanics in D&D. Is the classic save-or-die a realistic model, or does it make for lousy gaming? Should we distinguish between ingestible poisons versus animal venoms? Should your PCs have access to poisons, or should they be gatekept by alignment or class categories? We'll figure out the best way to handle them!
D&D Campaign Notes | Keeping Track of Long-Running Campaigns | Wandering DMs S8 E28 (opens the original)
Read excerpt
Dan and Paul dive into the practical problem of keeping notes and records for long-running D&D campaigns. Paul is gearing up to run a new campaign in the same world and setting he’s been developing since 2010, which means digging back through nearly 15 years of old campaign notes, player-generated play reports, maps, and other records. What information is actually useful when you return to a setting years later? And what should we be recording now so that the next version of the campaign has a u
Swords & Spells | OD&D Goes to War | Wandering DMs S08 E27 (opens the original)
Read excerpt
Dan and Paul celebrate the 50th anniversary of Swords & Spells, Gary Gygax's 1976 rules for bringing large-scale battles to Original Dungeons & Dragons. What was the history and reception of what could be considered the final supplement in the OD&D line? How did Swords & Spells attempt to bridge the gap between D&D and its wargaming roots? And how can mass combat work at the table as part of an old-school D&D campaign? Dan brings his own perspective as the author of Book of War, his mass combat
Level Titles in D&D | What’s in a Name? | Wandering DMs S08 E26 (opens the original)
Read excerpt
Dan & Paul chat about level titles in early D&D. Did you know in the earliest editions of D&D (original, 1E, B/X), that every class level had a distinct title? You weren’t just a 4th-level fighter, you were officially a “Hero”. Were these titles diagetic (known by characters in-game), or were they purely a metagame tool for players? Did they have any effect on game play? And why did they disappear along with Gary Gygax in the 1980’s? The answers may surprise you!
Building a One-on-One Adventure Live! | Dungeon Design Dash #9 | Wandering DMs S08 E25 (opens the original)
Read excerpt
With Dan still away on vacation, Paul is taking on a solo Dungeon Design Dash! Inspired by a suggestion from our Discord community, today’s challenge is to design an entire adventure built specifically for one Dungeon Master and one player. How does adventure design change when there’s only a single hero? What kinds of encounters, puzzles, and challenges work best? And can we build something fun and playable in just two hours? The goal is to create a complete one-on-one adventure that Paul can r
Publishing over time
Last 90 days. Choose a month to open its work.
Recurring subjects
Named in the text we hold. One piece can cover several.
Not enough subject data for this period yet.
Audience
No verified audience measurement yet.
About this data
Counts cover the work we have indexed. Tone needs enough text and a confident classification. Excerpts and episode notes are not full articles or transcripts.
Identity or attribution wrong? Suggest a correction.