Total Pebble Knockdown
In weekly discussions that result in absolutely no clear answers, Nathan and Alex delve into the endless choices that make up games. What can we learn from video games, storytelling, and the real world, and how can we apply that to tabletop games?
- Indexed episodes, last 90 days
- 8
- Latest publication
- Sep 9, 2026
- Audience
- Checking…
- Earliest in this view
- Jul 17, 2026
Latest episodes
235. WOW Modern (Episode 1) (opens the original)
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We stepped into the portal and were transported to modern World of Warcraft. Now we have to make our characters, go on a new quest, travel to the Dragon Isles, learn how the mechanics of the game work and choose our specialization. Nathan gets whiplash experiencing the change from Classic to Modern as we begin the next leg of our adventure.
234. TPK plays P.A.C.S. (opens the original)
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Somehow, we got our hands on a PACS beta. And so, Psitanium, ExpLimited and Craeveyard brave the post-apocalypse to deliver packages.
233. WOW Classic (Episode 8 Finale) (opens the original)
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Silvermoon, Stranglethorn Vale, Duskwood, Swamp of Sorrows, many corpse runs and the portal at the end of Part 1.
232. WOW Classic (Episode 7) (opens the original)
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We approach the end of the journey. Time to do some sight-seeing! Thousand Needles, Shimmering Flats, Gadgetzan, the flyover areas and, finally, The Undercity.
231. WOW Classic (Episode 6) (opens the original)
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The Wailing Cavern, finally getting to Orgrimmar, discussion on modern WoW, talking about Final Fantasy 13-2 for some reason.
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