Skip to content
HeyJared

The Party Is Full: Inside the Games Industry

The Party Is Full is a games industry podcast hosted by Gengis Ale Penno. Through thoughtful conversations with developers creators and industry leaders the show explores how games are made how careers are built and where the future of games and online worlds is heading.

Podcast · By Gengis · English · Official site

Indexed episodes, last 90 days
17
Latest publication
Sep 22, 2026
Audience
Checking…
Earliest in this view
Sep 1, 2026

Latest episodes

  1. Episode · Sep 22, 2026

    The Games Market Is Growing. Studios Are Not. | Julien Wera (opens the original)

    Episode notes

    Read excerpt

    Julien Wera is Chief Operating Officer and Head of Publishing at Shiro Games, the independent studio behind Northgard and Wartales. His career began in online games and community management before moving into marketing, product strategy and studio leadership. Along the way, his work has included Tom Clancy’s The Division, Battlefield, Mirror’s Edge, Crusader Kings and Cities: Skylines. Career backgroundBefore joining Shiro in 2026, Julien served as Global Brand Director for EA’s Battlefield and

  2. Episode · Sep 17, 2026

    Why Fun is the Wrong Question | Robin Boyar (opens the original)

    Episode notes

    Read excerpt

    Robin Boyar is the founder of thinktank research and strategy, a boutique consultancy in the San Francisco Bay Area that has spent close to two decades telling companies whether the thing they are building will actually work. Her practice runs on segmentation studies, concept surveys, focus groups, interviews, UX testing and games playability sessions, and her games clients include 2K, Activision Blizzard, King, Sony, Supercell, Tencent, Wargaming and Zynga. Across 25 years she has worked on mor

  3. Episode · Sep 10, 2026

    Why Nobody Leaves Their Forever Game | Anthony Westerfield Kondeati (opens the original)

    Episode notes

    Read excerpt

    Anthony Westerfield Kondeati is a brand strategist and gaming marketing leader focused on how ideas shape player behaviour. He is Vice President of Gaming Strategy at mindGAME Data, where he leads marketing strategy services built around mindSHARE, the company's share-of-attention metric connecting attention to sales, player numbers, and campaign outcomes. mindGAME's data can predict player behaviour roughly fifteen weeks in advance, and Anthony turns those predictions into strategies that chang

  4. Episode · Sep 10, 2026

    Inside a WoW Server Where Everyone Else Is a Bot | Motleyorc (opens the original)

    Episode notes · Positive tone

    Read excerpt

    Motleyorc is a gaming creator whose YouTube channel combines rhythm game performances, Geometry Dash creations and experiments with World of Warcraft. His uploads include Cytus II and Cytoid runs, alongside Geometry Dash level showcases and videos explaining how he builds his projects. These include HEAVENSWARD and a breakdown of how he made a movement engine inside Geometry Dash, giving viewers both finished creations and a look at the work behind them. His recent video, Me, 1472 Bots, and the

  5. Episode · Sep 10, 2026

    The Games Industry Reset: Where the Jobs Are | Amir Satvat (opens the original)

    Episode notes

    Read excerpt

    Amir Satvat is the founder and leader of ASGC, Always Supporting the Games Community, a volunteer led initiative he began in November 2022 to help people navigate careers and layoffs in games. What started as a LinkedIn spreadsheet now provides free job listings, career coaching, CV and portfolio reviews, mentorship, community support, and access to industry events. GamesBeat reported in June 2026 that ASGC had helped more than 5,000 people find jobs.Alongside ASGC, Amir is a Business Developmen

Publishing over time

Last 90 days. Choose a month to open its work.

Recurring subjects

Named in the text we hold. One piece can cover several.

Audience

No verified audience measurement yet.

About this data

Counts cover the work we have indexed. Tone needs enough text and a confident classification. Excerpts and episode notes are not full articles or transcripts.

Identity or attribution wrong? Suggest a correction.

See coverage about The Party Is Full: Inside the Games Industry