Tales From GameDiscoveryLand
Conversations with smart people in the video game industry on how games get discovered and played. newsletter.gamediscover.co
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- Indexed episodes, last 90 days
- 10
- Latest publication
- Sep 22, 2026
- Audience
- Checking…
- Earliest in this view
- Jul 21, 2026
Latest episodes
Could Game Pass get a tier with ads soon? (opens the original)
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We talk about a rumor around a dual-tier Game Pass system with and without ads (but without Day 1 games), the switch-up of the Triple-I Initiative streaming showcase to twice per year, the Roblox announce that it's allowing standalone app for all its games on PC, console and mobile, and the latest 'AI in games' controversies (around a Steam festival and the Independent Games Festival AI disclosure.)
Why is Xbox betting big on Kojima? (opens the original)
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We talk about how Xbox doubling down on Hideo Kojima after PlayStation decided to drop Physint, Ubisoft's move away from its intrusive Ubisoft Connect PC launcher on Steam, smaller Steam games getting better personalized visibility on the front page of the site, and CliffyB talking about how AAA should 'faceplant for a while' in this new PC/console game creation paradigm.
Xbox and PlayStation Go Back To Their Old Ways? (opens the original)
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We talk about how PC game hardware increases might also stretch the game biz in similar ways to console, discuss how Xbox and PlayStation are in some ways getting 'less multiplatform' - or at least signaling that they are. And we also look at some great points from Arrowhead's CEO and chat about August's top new PC & console games.
Steam's biggest genres have changed a ton since 2021 (opens the original)
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We talk about Valve's 30 year anniversary and the inexorable (?) rise of Steam as a platform, ruminate on Battle.net getting more third-party game additions with The Witcher 3: Wild Hunter - Remastered, examine a change to more personalized midweek deals on Steam, and discuss how hit PC game genres have changed since 2021, according to a GDCo analysis of tags for popular new games.
'Advance Access' games - why should you pay more? (opens the original)
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We talk about changes for GDC 2027 (and the history of the event), why pre-orders and Advance Access for many games seem increasingly to be 'pay to get access early', why some PlayStation 'shovelware'-adjacent publishers are being kicked off (and then re-instated!) on the platform, and discuss Big Walk's success and the future of the 'co-op only' game genre.
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