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Splendor of Fire

A Journal of Toy Soldiers and Fantastic Worlds in Miniature, made for and by wargamers and RPG enthusiasts.

Newsletter · By Michael DiBaggio · Official site

Indexed issues, last 90 days
13
Latest publication
Sep 28, 2026
Audience
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Earliest in this view
Jul 21, 2026

Latest issues

  1. Issue · Sep 28, 2026

    Oathmark 2nd Edition (opens the original)

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    <img alt="" class="sizing-normal" height="1500" src="https://substackcdn.com/image/fetch/$s_!kscL!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fb7815b5b-4581-49fc-befc-cc674bfc97a7_117

  2. Issue · Sep 18, 2026

    THE IRON DUKE, VOLUME II (opens the original)

    Excerpt · Positive tone

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    It’s been a minute since I have looked at any Kickstarters or Frontiers on MyMiniFactory. Today I wanted to look at The Iron Duke, Volume II. This is Pike and Shotte units well suited to any army from the well, pike and shotte era roughly the 1400’s to the 1700’s.Pike and Shotte was a period of about 200 years in European history when various armies were fighting each other, in conflicts like War of the Burgundian Succession and the <a href="h

  3. Issue · Sep 7, 2026

    Hobby Lobby Filament (opens the original)

    Excerpt · Neutral tone

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    Just a quick one today, but we went to the Hobby Lobby for my daughter’s birthday a few weeks ago and I picked up some pla for my Ender. <sour

  4. Issue · Aug 31, 2026

    Dragon #112 - August 1986 (opens the original)

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    <img alt="" class="sizing-normal" height="1430" src="https://substackcdn.com/image/fetch/$s_!dsoH!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F0bc527aa-d760-43ad-aea1-9b4540c981b9_1086x1430.p

  5. Issue · Aug 28, 2026

    War at a Toss: Single-Roll Combat Resolution (opens the original)

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    In my last article, I told you how I started writing my own wargaming rules to fix annoyances I had with contemporary games. Today, we’ll talk about the problem of too many dice rolls in combat and how I solved it in Splendor of Fire.It would seem like farce: throwing huge piles of dice on the table, picking out a very few that are relevant, possibly re-rolling some the others, picking out a few more, then rolling with a somewhat smaller set of dice to test something else, then having your oppon

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