Roll the Bones
A Dungeons & Dragons podcast. Expect spies, druidic eco-terrorists, private eye noir, verboten eldritch magic, and just maybe the end of the world.
- Indexed episodes, last 90 days
- 2
- Latest publication
- Aug 23, 2026
- Audience
- Checking…
- Earliest in this view
- Jul 27, 2026
Latest episodes
28. Blackstaff Tower, Part 1 (opens the original)
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Today we've got an extra long episode as Malifax DuVex's dinner party comes to an end, and the Skeleton Crew takes its first steps into Blackstaff Tower. The Tower isn't just full of little puzzles — it's a giant puzzle unto itself, and if they're going to unlock its secrets, they're going to need to understand exactly how the Tower works. There are a couple of wrinkles, though: The Blackstaff herself is missing, a mutiny is brewing among the wizards, and the Tower's on lockdown until the crisis
27. The Dinner Party (opens the original)
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With the Queen of Knives' blessing, the crew calls on Malifax DuVex, retired Blackstaff instructor, professional provocateur, and owner of a puppy assembled from several other puppies. Mal has exactly one way into the tower, and it costs one evening of catering. So: white uniforms, illusory decorations, aboleth soup, and a guest list of people who want to murder or rob each other. Somewhere in the room is a young mage with an arcane focus the crew needs and no interest whatsoever in being charme
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