re:Play with Greg Off
re:Play is a conversation‑driven podcast about the ins, outs, and upside downs of the games industry — game development, publishing, marketing, and everything in between.
- Indexed episodes, last 90 days
- 10
- Latest publication
- Sep 8, 2026
- Audience
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- Earliest in this view
- Jul 7, 2026
Latest episodes
Charlie Rosen — Building the Great Video Game Songbook (opens the original)
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In this episode of re:Play, Greg Off sits down with Charlie Rosen — the Broadway orchestrator, three-time Grammy winner, and Tony Award recipient behind what he calls "the great video game songbook." With 13 Broadway credits including the Tony-winning Some Like It Hot, five 8-Bit Big Band albums and a sixth in progress, and Grammy wins for arrangements of Kirby Super Star and Super Mario, Charlie has spent the last decade making the case, one arrangement at a time, that video game music belongs
Michael Rubinelli — Business Models Are Extinction Events (opens the original)
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In this episode of re:Play, Greg Off sits down with Michael Rubinelli — a 30-year veteran of the publisher and platform side of the games business. Across EA, THQ, Midway, Capcom U.S.A., Playdom, Disney, Kixeye, WAX, and now Tyranno Studios, Michael has been the person deciding which games get made, on which platforms, under which business models. From a video-game rental side hustle at 24, to a mock company letterhead that got him into CES, to an EA job offer in December '91 on Tony La Russa Ba
The Bridge — 30 Years Between Japanese and Western Games (opens the original)
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In this episode of re:Play, Greg Off sits down with Kyoko Yamashita — founder of Cassis Communications, XSEED co-founder, former SVP of Marketing Communications at Enhance, and the credited cultural consultant on Forza Horizon 6 . For 30 years, Kyoko has been the person Japanese studios call when they need someone who can hold both sides of a creative conversation at once, usually without ever putting her own name on the box. From a bilingual LA-to-Tokyo-to-LA upbringing to a paralegal job at Ho
How a Cafeteria Dinner Became Indie's Global Discovery Engine (opens the original)
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Justin Woodward has spent 14 years helping independent game developers find the audiences, press, platform partners, and publishing relationships that can change a project’s trajectory. In this episode of re:Play, Greg Off sits down with the founder of The MIX, co-founder of Interabang Entertainment, and founder of XPerience Studios to trace the journey from an art-school kid in San Diego making his own comic-book characters and action figures, to a $30-an-hour contractor at THQ’s Incinerator st
Brian Fleming — 28 Years, Four Consoles, One Studio (opens the original)
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Brian Fleming co-founded Sucker Punch Productions in 1997 with five colleagues from Microsoft and spent the next 28 years helping build one of PlayStation’s most celebrated first-party studios. In this episode of re:Play, Greg and Brian trace the full Sucker Punch story, from self-funding Rocket: Robot on Wheels and nearly losing it all, to Sly Cooper , inFAMOUS , and the studio’s acquisition by Sony. Brian shares how a few paragraphs about the Mongol invasion of Tsushima sparked Ghost of Tsushi
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