Primeval Patterns
Delving deep into the forces that drive the design of tabletop games.
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- Jul 27, 2026
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Wrestling With Proteus (opens the original)
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In the course of setting up a campaign, running sessions in its gameworld, and otherwise carrying out interactions between its elements, we proceed on the basis of many unspoken assumptions. Despite potentially being the source of and explanation of divergent approaches to RPG play, these assumptions have gone largely unarticulated.When should random encounters be deployed, and when are they invalid? Where does the distinction between “oracular” dice and mere randomness lie? What is the basis fo
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