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Press Pause Radio

Here's the thing, we trying to distance ourselves away from any other other podcast you may hear about or listen to, We range on a multitude of topics from current present standing & what-nots going on in the video game industry to many different retrospectives that has may…

Podcast · By Press Pause Radio · American English · Official site

Indexed episodes, last 90 days
3
Latest publication
Sep 30, 2026
Audience
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Earliest in this view
Jul 4, 2026

Latest episodes

  1. Episode · Sep 30, 2026

    Press Pause Preview: HYPERYuki: Snowboard Syndicate (opens the original)

    Episode notes · Positive tone

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    I f you're a fan of games such as SSX , Jet Set Radio , or Cool Boarders , you've likely heard the buzz around HYPERyuki , an extremely vibrant and stylized ode to these platformers and boarding gems from the late 90s and early 2000s. You might have also heard about additional excitement in late spring and early summer, when Acclaim shared a new trailer and offered previews of the work in progress. The release date (as of now) is still in the "Coming Soon" category on Steam. And, honestly, it's

  2. Episode · Jul 4, 2026

    Play Has Limits: What The End of Physical Media Really Means (opens the original)

    Episode notes · Critical tone

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    D eep down, most of us knew that game companies would eventually double down on their attempts to do away with physical media. Still, seeing such an announcement like the one PlayStation made and knowing what awaits us doesn't make it any easier. It feels like we've heard the same pro-digital, anti-physical pitches from major video game companies since the early 2010s. PlayStation's boldest announcement on the topic came early Wednesday, when it announced that it plans to completely halt the rel

  3. Episode · Jul 4, 2026

    QCF: Mina the Hollower (opens the original)

    Episode notes · Positive tone

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    T he halcyon days of a development house being propped up entirely through the popularity and success of its flagship mascot are long gone, yet Yacht Club Games has managed to do it for a little over twelve years thanks to the charismatic and strong back of the spaded squire, Shovel Knight . After seven games and nearly fifty cameos later, however, Yacht Club has arguably toured the azure star around the block more than Nintendo has with its iconic plumber in that amount of time, and has now set

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