Plumbing Game Studies
Philosophy is like plumbing for ideas - it makes connections and keeps everything flowing. In this podcast, Graham and his guests are doing some philosophical plumbing for game studies. We'll be asking questions like:Why are philosophers always talking about games?
- Indexed episodes, last 90 days
- 2
- Latest publication
- Aug 24, 2026
- Audience
- Checking…
- Earliest in this view
- Jul 6, 2026
Latest episodes
Markets and Models as Games -- Donald MacKenzie (opens the original)
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Donald MacKenzie rejoins the show to talk about his book An Engine, Not a Camera , which is about how financial models aren't designed to reflect the world economy, like a camera, but drive the world economy, like an engine. This means that a large part of economics is driven by trading that resembles a Reiner Knizia or 18XX game. It also means that trading and gambling can be pretty hard to differentiate. You can read more about Donald's book here: https://mitpress.mit.edu/9780262633673/an-engi
Games Are More Like Toasters Than Movies -- Ian Bogost (opens the original)
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Ian Bogost joins me to discuss The Small Stuff , his book about finding gratification in physical things. We discuss his road from game studies to gratification, the place for gratification in games, and how something as small as pushing a button or cradling a joystick can make us happy.
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