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Join Alanah Pearce (game writer), Mike Bithell (game director), and Austin Wintory (game composer) as they talk about all the games, movies, TV and 'whatever else' that took their interest that week, from three unique perspectives in the games industry.

Podcast · By Alanah Pearce · English · Official site

Indexed episodes, last 90 days
3
Latest publication
Sep 4, 2026
Audience
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Earliest in this view
Jul 12, 2026

Latest episodes

  1. Episode · Sep 4, 2026

    188. An Interview with one of BIG WALK's Sound Designers! (opens the original)

    Episode notes

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    This week, Mike and Alanah sat down with Em from A Shell in the Pit to talk about BIG WALK, and, ultimately, steal foley (sound design) knowledge for use in their own games. Hey, at least we admit it.

  2. Episode · Jul 24, 2026

    187. Alanah Went to La Sagrada Familia (opens the original)

    Episode notes · Positive tone

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    In this week's episode, the crew discusses THE DEFINITION OF ART (2026 ver), and finding inspiration in the real world rather than other media, as a result of Alanah visiting Barcelona and exploring Antoni Gaudi's La Sagrada Familia.

  3. Episode · Jul 12, 2026

    186. Mike's New Game: VAMPIRIUM 1997! (opens the original)

    Episode notes

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    This week, Mike announced the latest game from Bithell Games (now a studio of three), Vampirium 1997. Alanah asks him about it!

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