Paper Labyrinths
Paper Labyrinths is a podcast about overlapping disciplines of game design. Join Nic Tringali and Brendan McLeod as they have conversations with designers, artists, critics, and others whose work exists at the intersections of video games, analog games, and other forms of media.
- Indexed episodes, last 90 days
- 2
- Latest publication
- Sep 1, 2026
- Audience
- Checking…
- Earliest in this view
- Aug 1, 2026
Latest episodes
Alex Jaffe on Head-to-Head Games (opens the original)
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Nic talks with Alex Jaffe about his recently-announced dungeon crawler card game, his long tenure on 2XKO, and the ephemerality of game experiences. Find Alex on Bluesky ( https://bsky.app/profile/blinkity.bsky.social ) and follow his work at https://www.alexjaffe.games --- Paper Labyrinths is hosted by Nic Tringali ( https://blog.enceledean.com/ ) and Brendan McLeod ( https://brendanmcleod.dev ) Our theme music is by Megan Carnes ( https://www.megancarnesmusic.com/ ) https://paperlabyrinths.com
Ian Williams on Miniatures and Material Conditions (opens the original)
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We talk with Ian Williams about his recently-announced book on miniature wargaming, the material conditions of craft, the power of nostalgia, and the impact of hydration breaks on association football. Find Ian on Bluesky ( https://bsky.app/profile/brocktoon.bsky.social ) and follow his blog ( https://stuckness.ghost.io/ ). "The Doodad Economy", which we references in the show, can be found here: https://stuckness.ghost.io/the-doodad-economy-why-your-analog-games-are-starting-to-feel-digital-and
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