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Nice Games Club - a gamedev podcast!

The podcast where nice gamedevs talk gaming and game development. Nice!

Podcast · By Lydia, Stephen, and Mark · English · Official site

Indexed episodes, last 90 days
12
Latest publication
Sep 24, 2026
Audience
Checking…
Earliest in this view
Jul 9, 2026

Latest episodes

  1. Episode · Sep 24, 2026

    "More soda thoughts." Pitch Decks; Rotating Leadership (opens the original)

    Episode notes · Neutral tone

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    In this episode, Mark has some general notes on Europe, and walks though how he assembled the pitch deck that he brought with him to Gamescom. Meanwhile, Lydia wonders what it would be like to share responsibility on a schedule, and Stephen's clock is 10 minutes fast so we're not going to be as late to the screening of Star Trek III: The Search for Spock as he thinks. Mark on a bike in Dublin. Mark on a bike in Amsterdam. Mark on a bike in Cologne. Mark on a bike in Zurich. Mark on a bike in Par

  2. Episode · Sep 17, 2026

    Escape Rooms 101 (opens the original)

    Episode notes · Positive tone

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    Mark returns with gifts from Europe! Then Lydia teaches her nice boys how to make a puzzle room: the ins and outs, the dos and don'ts, it’s an escape room special! The Sega coin that Mark stood in multiple very long lines to get. Junction Jam (Midwest US 2026) - itch.io Saprolige - LydiaSymchych, HeadlessKhan, Ally, Ice Husky, Martin_Gazelle , itch.io Escape Rooms 101 Lydia's first episode on the program was as a guest, where she talked about: Digital Escape Rooms Years earlier, we spoke with an

  3. Episode · Sep 10, 2026

    "It’s annoying because, like, I’m annoying." Replayability; Blue-skying (opens the original)

    Episode notes

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    Your nice hosts discuss a previously talked about topic, and also engage in something completely new (though both are an excuse to discuss work issues in reality), with a brief divergence to mention a Star Trek anniversary. 0:06:02 Replayability 0:27:34 Blue-skying

  4. Episode · Sep 3, 2026

    Chance Mechanics (with Heather Flowers) (opens the original)

    Episode notes · Positive tone

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    In this episode, your nice hosts welcome Heather Flowers into the clubhouse to talk about math and probability, while Heather insists they should be on Evil Games Club instead. The group reflects on art and the interpretation of art. Chance Mechanics Game Design Heather Flowers Games Unfair Flips - Heather Flowers , Steam 500 Finger Fillet - Heather Flowers , Steam Understanding Systems Suspense - Cat Manning, Jason Grinblat, Max Kreminski, Graeme Lennon, Alexsei Pepers, Lauren Scott , Polaris G

  5. Episode · Aug 27, 2026

    "Praise be to the bureaucrats." Player Investment; Crunch Culture (opens the original)

    Episode notes

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    Two of your nice hosts are prepping to go to Junction Jam (which already happened, you'll hear about it soon!), but before then the discussion goes over the why players can and should be invested in your game, and how to push back against crunch in the workplace. Junction Jam - Global Game Jam 0:06:57 Player Investment 'Cauldron of bats' and other great collective nouns Emma Cownley Jot Jot Boom 0:38:05 Crunch Culture Occupational Burnout in Games 2024: Causes, Impact, and Solutions Lis Moberly,

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