Skip to content
HeyJared

Level Design Lobby

The Level Design Lobby, breaks down game and level design techniques, showing how they are used within games, as well as how we can improve upon them. It also shares reading material to its audience, while providing interviews with industry professionals.

Podcast · By Max Pears · English · Official site

Indexed episodes, last 90 days
3
Latest publication
Sep 15, 2026
Audience
Checking…
Earliest in this view
Sep 1, 2026

Latest episodes

  1. Episode · Sep 15, 2026

    Press Start: The Alejandro Arque Story (opens the original)

    Episode notes · Positive tone

    Read excerpt

    In this episode, we sit down with Creative Director Alejandro Arque . Alejandro shares his journey through the world of game design from discovering his creative voice to leading the vision behind games and experiences that engage players. We dive into the craft of building worlds, developing ideas, balancing creativity with practical challenges, and understanding what makes a game truly memorable. join the Mailing List: https://bit.ly/4eNPm8X ---------- Contact Alex ---------- Linked In: https:

  2. Episode · Sep 8, 2026

    Branching Out: The Art of Skill Trees (opens the original)

    Episode notes · Neutral tone

    Read excerpt

    Back again but with a different look of something that we have not touched on before, yet an aspect that is still engaging. I am talking about Skill Trees. Going back to a classic of Final Fantasy X I have been caught up in that of its skill tree (Sphere Grid) We will be going through skill trees and aspects that really make them engaging across different mediums. join the Mailing List: https://bit.ly/4eNPm8X ---------------------- Let's Design Books ----------------------- Ebook - https://bit.l

  3. Episode · Sep 1, 2026

    Level Design Lobby - Reading Materials #73 (opens the original)

    Episode notes · Positive tone

    Read excerpt

    Back at it again with more incredible resources to help you all learn & grow as developers! I have found some incredible game dev info whcih I want to share with you all, so sit back, relax and let us get educated! join the Mailing List: https://bit.ly/4eNPm8X ---------- Resources ---------- The Art of Game Design: https://bit.ly/45ZTUas The Game Narrative Toolbox: https://bit.ly/4zNjIEf Level Design Kit: https://bit.ly/4gYaJ9d Build a Second Brain: https://bit.ly/3V5AHSd Silent Hill Townfall: h

Publishing over time

Last 90 days. Choose a month to open its work.

Recurring subjects

Named in the text we hold. One piece can cover several.

Audience

No verified audience measurement yet.

About this data

Counts cover the work we have indexed. Tone needs enough text and a confident classification. Excerpts and episode notes are not full articles or transcripts.

Identity or attribution wrong? Suggest a correction.

See coverage about Level Design Lobby