Less Talk, More Do
Christopher Finke writes about things he has done: software, woodworking, and other creative endeavors.
- Indexed episodes, last 90 days
- 5
- Latest publication
- Aug 24, 2026
- Audience
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- Earliest in this view
- Jul 12, 2026
Latest episodes
I replaced the unused space under my stairs with big drawers, and it only took me seven months. (opens the original)
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This project was a reminder that nothing is ever straight, level, plumb, flat, or co-planar. I’ll be the only one who sees the variations in the reveals around the drawers, but I’ll see them every day until I die. The space underneath our stairs was mostly unused. The area underneath the actual steps (on the […]
America’s Next Top Kitchen Remodel (opens the original)
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A couple of years ago, my wife and I decided that I should remodel our kitchen. It had been untouched since being built in 1993; it featured a frustrating tiled countertop, and the cabinet doors had begun falling off their hinges. Before I demolished the failing (but still functional) kitchen, I designed the entire replacement […]
Is it possible to write a song that rhymes “Cupid” with anything other than “stupid”? An analysis. (opens the original)
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Think back to the last time you heard a song that mentioned Cupid. (It may be helpful to put yourself in a certain February holiday frame of mind.) Did the song rhyme anything with cupid? It did? What word did the songwriter user? Was it stupid? It was? Is it even possible to rhyme cupid […]
Print your own LEGO Technic-compatible parts (opens the original)
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Eleven years ago, I released LEGO.scad, an OpenSCAD library for generating 3D-printable LEGO-compatible bricks. Today, I present to you Technic.scad, an OpenSCAD library for generating 3D-printable LEGO Technic-compatible parts. Technic.scad can generate axles, pins, pin connectors, hubs, beams, bushings, elbows, gears, tires and wheels. All of the pieces are customizable, so you could generate nearly […]
X for Y Programmers (opens the original)
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I’ve been programming in primarily PHP for the last 20 years, and sadly, most of the fun new projects do not use PHP. While the mechanics of every programming language are generally the same (except for you, Haskell), the idioms vary — how do you loop through lists, how do you clone an object, etc. […]
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