Laying Down The Lore: Old World
Join Dhar, Cral & Ben in this informative, irreverent, and largely irrelevant Warhammer Old World lore podcast.
- Indexed episodes, last 90 days
- 10
- Latest publication
- Sep 23, 2026
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- Earliest in this view
- Jul 8, 2026
Latest episodes
Lizardmen History Pt4 | Warhammer Old World Lore (opens the original)
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In our Warhammer Old World lore dive episode 91, we continue the Lizardmen’s Age of Strife, as Lustria’s isolation gives way to an age of exploration, piracy and foreign ambition. We witness Lord Mazdamundi reshape the continent itself to halt a Dark Elf invasion, while Luthor Harkon expands the Vampire Coast and ancient Daemonic breaches continue to threaten the temple-cities. Beyond Lustria, the Arabyan explorer Ibn Jellaba reaches Zlatlan, demonstrating that diplomacy and even cooperation wit
Lizardmen History Pt3 | Warhammer Old World Lore (opens the original)
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In our Warhammer Old World lore dive episode 90, we explore the Lizardmen’s Age of Strife, when Lustria’s isolation finally began to collapse beneath waves of invasion, plague and colonisation. We follow the secret rise of Clan Pestilens and its devastating plague war, culminating in the fall of Chaqua, the coming of the serpent god Sotek and Tehenhauin’s century-long crusade to drive the Skaven from Lustria. Along the way, Kroq-Gar battles invading Orc tribes, Dark Elves raid sacred sites for a
Lizardmen History Pt2 | Warhammer Old World Lore (opens the original)
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In our Warhammer Old World lore dive episode 89, we explore the Lizardmen’s Age of Isolation, when the survivors of the Great Catastrophe struggled to rebuild a civilisation whose original purpose was slowly being forgotten. As the Slann retreated into centuries of contemplation, Skink priests governed the temple-cities, ancient technology became sacred ritual, and the vanished Old Ones became gods. We follow the bloody first encounter with the High Elves, the sinking of Chupayotl and isolation
Lizardmen History Pt1 | Warhammer Old World Lore (opens the original)
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In our Warhammer Old World lore dive episode 88, we journey to the dawn of the Warhammer world, tracing the epic history of the Lizardmen from the arrival of the godlike Old Ones to the long Age of Isolation that shaped their civilisation. We witness the creation of the Slann Mage-Priests and the first spawnings of the Saurus, Skinks, and Kroxigor, the founding of mighty temple-cities linked by the Geomantic Web, and the birth of the Great Plan that would guide the world's destiny. The story the
Intro to Lustria | Warhammer Old World Lore (opens the original)
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In our Warhammer Old World lore dive episode 87, we journey into the deadly continent of Lustria, the legendary homeland of the Lizardmen and one of the most mysterious regions in the Warhammer world. We explore its vast and varied landscapes—from the towering Spine of Sotek and the steaming Great Jungles to haunted coasts, hidden valleys, and forgotten temple-cities—all bound together by the ancient Geomantic Web, a planetary network of magical power created by the Old Ones to maintain the worl
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