Kirk McKeand
- Indexed articles, last 90 days
- 6
- Latest publication
- Sep 30, 2026
- Outlet visibility, for Guardian UK News
- Top 1K sites
- Earliest in this view
- Aug 19, 2026
Latest articles
Gears of War: E-Day review – an alien invasion shouldn’t be this boring - AOL (opens the original)
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Every Gears of War game released in the last 20 years has made reverent reference to Emergence Day, when alien creatures emerged from the earth, single-minded in their savagery. In E-Day, you’re there to witness it: the police lights, flipped cars, ground tremors, civilians running, aliens pouring out of fissures in the earth and ripping faces off. You’re at ground zero in a squad of four soldiers called Gears – Marcus Fenix, the leader; Dom, who wants to retire; Lucas, a green cadet with a buzz
âRuin and decay bring a chance of rebirthâ: Hidetaka Miyazaki on uniting players in a damaged world (opens the original)
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As FromSoftwareâs new multiplayer game The Duskbloods nears release, the legendary game director behind Dark Souls talks connection, pessimism and of course, feet Since 2009âs Demonâs Souls, Japanese video game director Hidetaka Miyazaki has shown the world a different way to think about game design. His games defy convention with punishing fights, obscure rules, and unknowable, inhospitable worlds. The âSoulslikeâ genre â named after Demonâs Souls and its sequel Dark Souls â is
The Duskbloods: the best of FromSoftware fights in a frantic multiplayer battleground (opens the original)
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The Elden Ring creator is known for epic single-player RPGs, but its new action game is all about multiplayer interactions: fighting, chasing, befriending, even … proposing? Lowanro City’s skyline is dominated by an oppressive clock tower, silhouetted against a moody red sky and an impossibly large, ominous moon. A retractable bridge splits the map in two, and a network of slimy sewers runs beneath the city streets, offering flanking routes for crafty players. This layered and multi-tiered map b
The Duskbloods: the best of FromSoftware fights in a frantic multiplayer battleground - AOL (opens the original)
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Lowanro City’s skyline is dominated by an oppressive clock tower, silhouetted against a moody red sky and an impossibly large, ominous moon. A retractable bridge splits the map in two, and a network of slimy sewers runs beneath the city streets, offering flanking routes for crafty players. This layered and multi-tiered map bears all the hallmarks of the team behind some of the most memorable stomping grounds in video games. But The Duskbloods, which I recently spent two days playing in Tokyo, is
The Blood of Dawnwalker – save your family while becoming what you hate - AOL (opens the original)
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The Blood of Dawnwalker could be the start of an epic saga. Created by some of the talent behind The Witcher 3, this dark fantasy role-playing game takes place in the 14th century in the fictional land of Vale Sangora, a Carpathian valley of wetlands, mountains and forests cut off from the rest of the world and under the rule of a vicious vampire clan. The developers envisage Dawnwalker as a trilogy. And because protagonist Coen is half vampire himself, that trilogy can skip across time, culmina
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