Keza Macdonald
- Indexed articles, last 90 days
- 9
- Latest publication
- Sep 23, 2026
- Outlet visibility, for Guardian Australia
- Top 1K sites
- Earliest in this view
- Jul 30, 2026
Latest articles
Why fans are digging their claws into Wolverine over its patronising gameplay - AOL (opens the original)
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Marvel’s Wolverine, the latest action game from Sony’s stable of expensive blockbuster-factory studios, has had an unfortunate launch. Reviews were decent, if not stellar, but a series of viral video clips from reviewers and streamers have made it the scapegoat for a patronising flavour of game design that gamers have hated for decades. This clip, from Skill Up’s review, shows the player entering a beautiful wintry landscape before being overwhelmed by visual cues telling them what they’re suppo
Small but mighty! Remembering the GameCube, Nintendo’s purple bundle of joy - AOL (opens the original)
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This week marks the 25th anniversary of the Nintendo GameCube, the first console I ever bought with my own money. I vividly remember getting on the bus after school with a year’s worth of savings safely zipped into the pocket of my bag and going to a branch of Currys, where I dumped a bunch of notes, coins and vouchers on the counter to collect my pre-order. (It turned out that some of the vouchers from the previous Christmas had expired, but the guy at the checkout clearly felt so sorry for me
Streaming from the cloud was meant to change games forever â what happened? (opens the original)
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Once hailed as the future, even the likes of Google, Sony and Microsoft have struggled to make streaming games fun, fast or affordable Donât get Pushing Buttons delivered to your inbox? Sign up here In August 2009, at the very first Gamescom expo, I sat in a small meeting room in Germany and played Mario Kart and World of Warcraft on a laptop, via technology that was then completely new: cloud gaming. It was a demonstration for a yet-to-be-launched service called Gaikai that promised to let yo
Streaming from the cloud was meant to change games forever – what happened? - AOL (opens the original)
Read excerpt
In August 2009, at the very first Gamescom expo, I sat in a small meeting room in Germany and played Mario Kart and World of Warcraft on a laptop, via technology that was then completely new: cloud gaming. It was a demonstration for a yet-to-be-launched service called Gaikai that promised to let you play any game in a browser window, without a console. (Here is an ancient video of that demonstration, featuring a very young Keza.) With a single click I could launch into any game, hosted on server
The Trump White Houseâs fetish for gamer culture has moved up a level with new arcade (opens the original)
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A string of distractions on the US governmentâs own website invite you to catch pixelated migrants â showing gamingâs potential to be nastily weaponised The Trump White House on Thursday released a horrible little propaganda arcade via its website, a collection of nasty riffs on popular games. Wrapped in the cutesy, nostalgic aesthetic of early-90s pixel art, these mindless fascist diversions are harmless-looking, but their intent is stomach-turning: this is the appropriation of play in se
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Top 1K sites
For Guardian Australia, the outlet · Measured Aug 1, 2026
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