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IndieGameBusiness®

Candid conversations with veterans of all aspects of the business side of games. We firmly believe that great games from all developers need the support they deserve to succeed.

Podcast · By Jay Powell · English · Official site

Indexed episodes, last 90 days
8
Latest publication
Sep 25, 2026
Audience
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Earliest in this view
Jul 10, 2026

Latest episodes

  1. Episode · Sep 25, 2026

    Fireside Chat with Jay Powell and Hugo Castro | Games, Community & Gamacon (opens the original)

    Episode notes · Positive tone

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    Join Jay Powell for another IndieGameBusiness Fireside Chat, this time with Hugo Castro, CEO of BC Media Lab and co-founder of Gamacon. Jay and Hugo will sit down for a relaxed conversation about Hugo’s journey in the games industry, building BC Media Lab, the story behind Gamacon, and the work that goes into creating opportunities and connections for game developers. They’ll talk about the industry, community, events, entrepreneurship, and some of the lessons Hugo has picked up along the way. A

  2. Episode · Sep 4, 2026

    Why Web Gaming Matters Again | Rafael Morgan, CrazyGames (opens the original)

    Episode notes · Positive tone

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    In this episode of IndieGameBusiness, we’re joined by Rafael Morgan, VP Partnerships at CrazyGames, to talk about why web gaming is becoming strategically important again for developers. Rafael shares how successful studios are using the web alongside mobile instead of treating the two platforms as competitors. We’ll look at what CrazyGames is seeing across thousands of game submissions and hundreds of publishing partners, including the trends that are actually gaining traction. We also dive int

  3. Episode · Aug 28, 2026

    Your First Game Doesn't Have to Play It Safe | Georgina Ovassapian, Winter Schloss Studios (opens the original)

    Episode notes · Positive tone

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    In this episode of IndieGameBusiness, we’re joined by Georgina Ovassapian, Founder of Winter Schloss Studios and developer of Night Shift: 1999, her first game.Georgina shares how her experience migrating from Switzerland to Australia became the foundation for a supernatural game set in 1999. We’ll explore how Night Shift: 1999 uses monsters, mythology, and supernatural elements as metaphors for real world struggles and how personal experiences can become powerful material for game development.W

  4. Episode · Aug 14, 2026

    From YouTube Tutorials to Launching a Studio | Joe Dietsch, Wolf Haus Games (opens the original)

    Episode notes · Positive tone

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    In this episode of IndieGameBusiness, we’re joined by Joe Dietsch, CEO, Creative Director, and Co-Founder of Wolf Haus Games. Joe shares his unconventional path into game development, starting as an outsider with no formal game development background and learning Unreal Engine through YouTube before eventually founding his own studio. We discuss the journey of building Wolf Haus Games around an original, untested IP and the creation of JOIN US, a narrative-driven survival game inspired by real-l

  5. Episode · Aug 8, 2026

    Fireside Chat with Jay Powell and Julia da Silva Brito | Indie Hero (opens the original)

    Episode notes · Positive tone

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    Join Jay Powell for a special IndieGameBusiness Fireside Chat with Julia da Silva Brito from Indie Hero. In this conversation, they’ll discuss the indie game industry, supporting developers, building communities, and the challenges and opportunities facing indie studios today. Julia will share insights from her experience with Indie Hero, thoughts on the evolving indie landscape, and perspectives on helping developers grow both creatively and professionally. Expect an honest, relaxed conversatio

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