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Human Factors Minute

Step into the world of Human Factors and UX with the Human Factors Minute podcast! Each episode is like a mini-crash course in all things related to the field, packed with valuable insights and information in just one minute.

Podcast · By Human Factors Cast · English · Official site

Indexed episodes, last 90 days
8
Latest publication
Sep 20, 2026
Audience
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Earliest in this view
Jul 10, 2026

Latest episodes

  1. Episode · Sep 20, 2026

    A/B Testing (opens the original)

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    ...and now for another Human Factors Minute! A/B testing is a randomized experimentation process in which two or more versions of a single variable, be that a web page or page feature, are shown to users to figure out which performs better. The “A” refers to the “control”—the original format and the “B” is a variation of that. It is also known as split testing because you split the sample of users where one half uses one version A, and the other half uses the “B” version. Say for example, you wa

  2. Episode · Sep 10, 2026

    American Society of Mechanical Engineers (opens the original)

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    …and now for another Human Factors Minute! The American Society of Industrial Engineers, ASME, is a not-for-profit organization that promotes art, science, multidisciplinary engineering, and allied sciences with members in over 135 countries. This professional organization creates space for collaboration and skill development while promoting the essential role of engineers in society. Their goal is to be a premier resource for the global engineering community while pursuing sustainable solutions

  3. Episode · Aug 31, 2026

    HFETAG - HFE/HSI (opens the original)

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    Did you know the The Department of Defense Human Factors Engineering Technical Advisory Group is composed of 19 sub Technical Advisory Groups? One of those is the HFE/HSI SubTAG. This SubTAG's area of interest includes DoD and service HSI policy, HSI initiatives (Army MANPRINT, Air Force IMPACTS, Navy HSI), interservice inconsistencies in the acquisition process, feedback of lessons learned from test results and field operations to human factors engineers, and the identification of problems duri

  4. Episode · Aug 20, 2026

    Affordances (opens the original)

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    Affordances, coined by psychologist James Gibson in 1966, are detailed as what an environment offers to an individual. Further detailed later by computer interaction researcher Don Norman as, “A relationship between the properties of an object and the capabilities of the agent that determine just how the object could possibly be used” or, “action possibilities.” Affordances imply what interactions for users are possible in our everyday life, physically and digitally. Affordances generally exist

  5. Episode · Aug 10, 2026

    Galvanic Skin Response (opens the original)

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    ...And now for another Human Factors Minute. Galvanic skin response, or GSR, is the measurement of change in the skin's electrical conductivity. This change comes as a result of increased sweat gland activity. When someone experiences emotional arousal, such as sadness, joy, or fear, there is also a change in sweat gland activity. The GSR measurement can be reflectivity of the intensity of an emotional state. To measure this, GSR electrodes are usually attached to the hand, which has the highest

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