GROGPOD Roguelike Podcast
The GROGPOD Roguelike Podcast is a bi-weekly show about four friends talking about a featured Roguelike game.
- Indexed episodes, last 90 days
- 7
- Latest publication
- Sep 10, 2026
- Audience
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- Earliest in this view
- Jul 14, 2026
Latest episodes
STRAFE: Gold Edition (opens the original)
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It’s time to put the BOOM back into boomer shooters as we fire up the hottest graphics of 1996* with Strafe! Another entry in our Devolver Digital review catalogue, the self-described “ worlds bloodiest roguelike first-person shooter” will put our pixel-perfect aim to the test fighting aliens, mutants, and … human experiments? Custom RSS Apple Podcasts Spotify YouTube Music Transcript 01:02 - Game Stats 02:55 - One Sentence Description 6:25 - Strafe as 2017 Genre Forerunner 9:16 - Roguelike FPS
Coal LLC (opens the original)
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It’s Christmas in August as we unload the sooty petro-rocks from our stockings and crack open the clean-burning Coal LLC! The quick action mining-themed roguelite version of Motherload, you are tasked to fill your quota of coal before time runs out. Hire employees to help dig, collect, and fly your mantle-shattering progress. Fulfill the quests of NPCs like Fiona Frog, Pippa Penguin, and Tabitha the Mermaid. But most importantly, follow the guiding principle of any good coal mining business owne
Nordhold (opens the original)
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Roguelites belong to the Nords! This week we return to tower defense rogue land with Nordhold: the vaguely Viking-themed tower defense roguelite featuring tower synergy systems, work placement econometrics, and decisions about whether or not to sacrifice them to demonic gods. If careful optimization of numbers and slowly checking off metaprogression boxes is your thing, then Nordhold has got it in spades! We even have towers that shoot ravens at people, what more could you ask for here??? Custom
Episode 100 Part 3 - Brogue CE (opens the original)
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A dark presence surrounds you, whispering promises of stolen power! Our episode 100 mega special concludes with a mega special game in the traditional roguelike sphere: Brogue! Developed by a lawyer, Brian Walker sought to rewrite the state of roguelikes in 2009 from bloated checkbox-ticking, weeks-long RPG length games and bring the genre back to its coffee break length roots. Careful streamlining of systems, UI polish, graphical effects, and a much smaller monster pool make Brogue one of the m
Episode 100 Part 2 - Moria, Hack, Larn, Omega (opens the original)
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What is this new devilry? Part 2 of the GROGPOD100 extravaganza continues, this time with a focus on the first ever rogue-like games ever made! Following the part 1 format, Scott does a brief historical deep dive of the games with some community correspondence, followed by our in-person live first experiences playing these games. We’ll experience why Gandalf had no memory of dungeon floors in Moria, see the first draft of history with Hack, try to rescue our poisoned daughter in Larn, and try to
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