Godot Digest
Bi-weekly newsletter about the Godot Game Engine and its community.
- Indexed issues, last 90 days
- 3
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- Sep 7, 2026
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- Jul 14, 2026
Latest issues
Godot Digest 50 (opens the original)
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Official NewsSubmissions are open for the Godot 2026 showreel!It’s that time of year again when you can submit your creations using Godot to be featured in the 2026 showreel. It’s a great opportunity to show your work, and if you get into the reel, the exposure will be worth the effort.https://godotengine.org/article/submissions-open-godot-2026-showreel/New maintenance release for 4.7. This is the second maintenance release, 4.7.2, with more
Godot Digest 49 (opens the original)
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Official NewsThe first maintenance release for Godot 4.7 is out! This first update includes +70 fixes. Check the release notes for the details.https://godotengine.github.io/godot-interactive-changelog/#4.7.1Second snapshot for Godot 4.8. Dev 2 has almost 200 fixes. The highlights for this version are: auto-expanding resources in the inspector, ‘play scene’ action to file system menu, improved performance when removing many child nodes, and showing inspector warning o
Godot Digest 48 (opens the original)
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Official NewsThe first maintenance release for 4.7 is in the works. At this point, 4.7.1 is in RC2 and has +70 fixes.If you want to give it a try, check the changelog:https://godotengine.github.io/godot-interactive-changelog/#4.7.1They are not slowing down…First Dev snapshot for 4.8 is already here!This first snapshot is almost entirely about the edito, with many improvements and new features.Check the official bl
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