Go Bag
Go Bag is about modern-day tabletop RPGs packed with bullets, backstories, and bad decisions. From tactical espionage to over-the-top action, we dive into games that have an element of tradecraft like Delta Green, Outgunned, Nights Black Agents, White Lies, James…
- Indexed episodes, last 90 days
- 4
- Latest publication
- Sep 2, 2026
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- Checking…
- Earliest in this view
- Jul 8, 2026
Latest episodes
Delta Green: Three Things We Haven't Done Yet (opens the original)
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Sean and Harrigan each name three things they still want to do in Delta Green and haven't — running the Program and the Outlaws against each other in 2001, making the downward spiral and bonds land at the table, playing the long game, and finally writing those shotgun scenarios. S02E12 SITREP Holy War - Released - https://www.drivethrurpg.com//product/566906/delta-green-holy-war?affiliate_id=457476 Relay Writing Jam - https://www.reddit.com/r/DeltaGreenRPG/s/mhqu7A5t3N The Rest Is Classified – B
Delta Green Without BRP: 3 Alt Systems (opens the original)
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Harrigan digs into three games that run Delta Green without Arc Dream's BRP: Fall of Delta Green (Pelgrane's licensed Gumshoe take), Black Light (a lean ICRPG d20 riff), and Cthulhu Deep Green (built on Graham Wamsley's Cthulhu Dark 2e) — plus honorable mentions from Liminal Horror to Fate and Savage Worlds. The verdict: it's easy to graft Bonds and Home Scenes onto almost anything, but none of them quite replace the original. ⚠️ SPOILER WARNING: our opening catch-up includes an Impossible Lands
The Long Game: Running Delta Green Campaigns (opens the original)
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Most Delta Green campaigns are built to end badly — so what does it take to run one that lasts? Sean runs point on the long game: planning homebrew versus published campaigns, why continuity belongs to the conspiracy and not the Agents, giving players more than one character, Bonds and home scenes as the only real recovery, varying the intensity so the horror still lands, and how to actually finish a campaign. Plus a listener comm from M. on covert action games set in the World Wars. S02E10 SITR
Delta Green Call-In: Bonds, Home Scenes & Hackmaster (opens the original)
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Season 2 goes to the mailbag: Sean and Harrigan dig into listener calls and write-ins — Delta Green home scenes, Hackmaster and skill vs. the dice, and how bonds turn agents into people you actually care about. S02E09 SITREP 007 First Light (new James Bond game) - https://ioi.dk/007firstlightgame 2026 Delta Green Mini Campaign Jam - https://itch.io/jam/2026-dg-mini-campaign-jam Encrypted Comms This week's transmissions: Hoos via Discord, Laramy via Voicemail, and Anthony (Runeslinger) via Voicem
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