Gieson Cacho
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- Indexed articles, last 90 days
- 18
- Latest publication
- Sep 24, 2026
- Outlet visibility, for Daily Freeman
- Top 500K sites
- Earliest in this view
- Jul 4, 2026
Latest articles
Preview: ‘Rayman Legends Retold’ updates a speedy but addictive platformer (opens the original)
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After the rise of 3D worlds, side-scrolling mascot platformers have become few and far between. Nintendo and Sega have kept the genre alive with inventive titles such as “Super Mario Bro.s Wonder” and “Sonic Superstars,” and indie titles such as “Super Meat Boy” have added their own interpretations. Two of the best and most overlooked entries of the 2010s were “Rayman Origins” and “Rayman Legends,” which were Ubisoft’s refreshing takes on the platformer. They were games based on speed, but Ubiso
Capcom reveals new Mega Man and Monster Hunter expansion details at TGS (opens the original)
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Tokyo Game Show starts this week, and gamers in Japan have a chance to demo some of the upcoming projects from publishers. Capcom is bringing several projects to the floor, and I had a chance to check them out at a preview event in San Francisco this week. Two of them stood out. The first is “Mega Man: Dual Override,” a game I previewed before, while the second is “Monster Hunter Wilds: Ascendance,” an expansion to the acclaimed entry in the series. Both are coming out in 2027. Here are some qui
Review: ‘Marvel’s Wolverine’ packs ferocity but none of his nuance (opens the original)
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Insomniac Games resurrected the “Spider-Man” franchise by re-envisioning how the web-slinger could inhabit an open-world Manhattan. The team did it so well that it spawned a spinoff and a sequel. The developers’ success hyped up fans who believed the developer could do the same for Marvel’s other big-name hero – Wolverine. Like “Spider-Man,” the clawed berserker has starred in a few video games, but none has stood out as spectacular. Those hoping that Insomniac’s take on the Canadian superhero c
Review: 'Onimusha: Way of the Sword' modernises a dormant samurai series (opens the original)
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Kintsugi is an idea that’s woven through Onimusha: Way of the Sword. The traditional Japanese art of repairing broken objects with golden lacquer seeps through the narrative. It’s in parts of the environment, and it runs through the skin of its characters. It reflects Capcom’s approach to resurrecting this long-dormant franchise. A new entry in the Onimusha series hasn’t been made for 20 years, and this new chapter, directed by Satoru Nihei, aims to piece together and transform the series into s
Review: ‘Onimusha: Way of the Sword’ modernizes a dormant samurai series (opens the original)
Read excerpt
Kintsugi is an idea that’s woven through “Onimusha: Way of the Sword.” The traditional Japanese art of repairing broken objects with golden lacquer seeps through the narrative. It’s in parts of the environment, and it runs through the skin of its characters. It reflects Capcom’s approach to resurrecting this long-dormant franchise. A new entry in the “Onimusha” series hasn’t been made for 20 years, and this new chapter, directed by Satoru Nihei, aims to piece together and transform the series in
Publishing over time
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Recurring subjects
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Audience
Top 500K sites
For Daily Freeman, the outlet · Measured Aug 1, 2026
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