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Freaking Cool Indies

Freaking Cool Indies: Your Blueprint to Indie Game Success. More than just a podcast, it's your indiepreneur toolkit. We cut through the noise to deliver research-backed marketing insights, practical publishing advice, and motivational stories from successful devs.

Podcast · By Freaking Cool Indies · English · Official site

Indexed episodes, last 90 days
3
Latest publication
Sep 15, 2026
Audience
Checking…
Earliest in this view
Jul 7, 2026

Latest episodes

  1. Episode · Sep 15, 2026

    The AAA UX Framework Indie Devs Never Learn (opens the original)

    Episode notes · Positive tone

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    Former Ubisoft UX director Ruwan Fernando breaks down UX design, UI design, and video game accessibility for indie game developers, and why copying other games hurts your UX.Chapters0:00 - The Real Reason Your Game's UX Matters1:30 - From Indie Studio to Ubisoft, Ruwan's Origin Story4:51 - The Biggest Misconceptions About UX in Games9:53 - The UX Blind Spots Every Dev Team Has19:53 - The 5 Questions Every Indie Dev Must Answer30:19 - North Stars, Constraints, and the Cone of Uncertainty40:53 - T

  2. Episode · Jul 21, 2026

    How Two Theatre Writers Built An Award-Winning Video Game (Hilltop Studios Interview) (opens the original)

    Episode notes · Positive tone

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    Hilltop Studios founder Scott Christian and writer Matt Bernard break down how two theatre kids built an award winning indie game, then bet the whole studio on a gothic horror mystery for their next release, Curse of Resthaven.Wishlist Curse of Resthaven: https://store.steampowered.com/app/3796150/Curse_of_Resthaven/Buy Lil' Guardsman: https://store.steampowered.com/app/1924360/Lil_Guardsman/Chapters:0:00 - Cold open: from cozy cartoons to gothic horror1:52 - Why they didn't just make Lil Guards

  3. Episode · Jul 7, 2026

    A Games Journalist Explains Why Most Indie Game Pitches Get Ignored (opens the original)

    Episode notes

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    MobileSyrup Gaming Editor Bradly Shankar breaks down exactly what makes a journalist cover your indie game, from the GIF that saves them time to the embargo timeline that nearly sank a launch.Chapters:0:00 - Welcome Bradly Shankar, MobileSyrup's Gaming Editor0:54 - How journalists actually find their stories2:10 - What makes an inbound pitch stand out2:48 - The GIF trick that makes a journalist's life easier4:56 - Why your personal story matters more than your game13:39 - Anatomy of the perfect

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