Day Zero
Day Zero is a podcast on video games featuring Rahul Majumdar and Rishi Alwani breaking down the bytes and bits behind the decisions that make and break the world's greatest entertainment industry.
- Indexed issues, last 90 days
- 6
- Latest publication
- Sep 5, 2026
- Audience
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- Earliest in this view
- Jul 7, 2026
Latest issues
Why GTA 6’s Anti-Consumer Strategy Threatens the Future of Video Games (opens the original)
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This episode was recorded a day or two prior to the big GTA 6 reveal on Netflix. While we were in two minds to take it live, re-listening to it shows a lot of what we discussed is still relevant despite what Rockstar and Take-Two would have you believe of its latest open-world crime simulator. From business strategy to leaks to pre-order forecasts and even developer comments from those at Rockstar India , we lay every element of the GTA 6 situation bare.Along with this we also discuss what to ex
Sony Kills Discs, GTA 6 Paywalls & Ghost Recon’s Surprise 4K Update (opens the original)
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This week’s Day Zero episode focusses on GTA 6’s marketing (or lack thereof) which includes locking up specific marketing assets like its gameplay trailer behind the paywall that is Netflix (for about six hours) as well as Sony’s ongoing attempts to kill video game culture by killing physical media.Along with this we also discuss Ubisoft’s surprise update to Ghost Recon Wildlands which adds 60fps and 4K for current generation consoles, new story missions, and the return of fan favourites like th
Beyond Vanity Metrics: How to Scale Influencer Operations for Real Gaming ROI (opens the original)
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With gaming audiences increasingly sceptical of anything that looks remotely like a paid plug, game makers have to consider other options to get their message across. And this has resulted in influencers and content creators being a critical part of any modern video game’s launch campaign (or resurgence).For this special episode we roped in Rohin Bhaumik, co-founder of Aftermath to make sense of it all. Known as the Indian games industry’s Ari Gold, he explains what works and what doesn’t when i
Assassin's Creed Black Flag Resynced Smashes Sales: What's Next for Ubisoft? (opens the original)
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Assassin’s Creed Black Flag Resynced sold over three million units in a week. In this episode of the Day Zero podcast, we discuss what this means for Ubisoft and how it could signal a resurgence of the historical murder ‘em up franchise. From what to expect from upcoming games like Assassin’s Creed Hexe, Invictus, and Jade to how the power fantasy-fuelled gameplay of Black Flag Resynced could be the new playbook for the franchise that’s celebrating 20 years next year.Along with this, we also bri
Assassin’s Creed Black Flag Resynced Review: A Pirate Classic Reborn (opens the original)
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With two million copies sold since it hit the shelves last week, Assassin’s Creed Black Flag Resynced will likely end up one of the biggest-selling games of the year. And after spending quality time with the game it’s easy to see why. From a modern-day glow up to empowering gameplay and a dose of (somewhat dubious) portable play, it’s quite obvious that Ubisoft put in a lot of love into the remake of one of the series’ best ever entries.To guide you through what’s new, awesome, and somewhat butt
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