Board Game Binge
Do you love board games? I do! But do you ever wonder what goes on behind the scenes? How do meet-up groups get organized? What is the difference between a successful and an unsuccessful Kickstarter campaign? How do publishers get their games to market?
- Indexed episodes, last 90 days
- 12
- Latest publication
- Sep 22, 2026
- Audience
- Checking…
- Earliest in this view
- Jul 7, 2026
Latest episodes
Episode 417: Kamil Langie, Thistroy Games (opens the original)
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Kamil is a video editor and motion designer byvday, board game designer by night. He has the absolute privilege of transforming his ideas into real-life products that people can enjoy. His love of coming up with ideas, crafting prototypes, and spending an unreasonable amount of time arguing with himself whether a new mechanic fits the game or not has led to a series of micro games with a loyal following. You can check out Micro Empires on Gamefound her e: https://gamefound.com/en/projects/thistr
Episode 416: Luke Berdowski, FUdice (opens the original)
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Catvale started as a passion project on Luke’s bedroom table almost four years ago, fully inspired by his cats: Lama & Furia. Fudice isn't a big studio. It's just Luke - designer, publisher, marketer, logistics department, box packer... and a few more hats he’s gladly worn. Catvale was entirely self-funded, and together with a small group of talented artists Luke took a chance on this fluffy world of cats. Catvale is crushing it on Kickstarter, and you can get in on the action here: https://www.
Episode 415: Kevin Levy, Board Game Days Knoxville Convention (opens the original)
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Kevin Levy is a game designer and the Executive Director of Board Game Days, a Charitable Non-profit organization and board gaming convention. The convention, runs October 16-18 at The Mill & Mine in Knoxville TN. This convention features all kinds of tabletop gaming, ranging from a large variety of board games, dexterity games, RPGs, and social deduction games. There will also be a ton of board game give aways. The convention also facilitates many board game designers testing prototypes and con
Episode 414: Jeremy Foust, CEO VFI Asia & Gamerati (opens the original)
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Jeremy, a native of Ohio, spent over 20 years in China managing logistics networks. He now lives in Raleigh, NC, with his wife and three children. In the United States, he can devote more time to discussing projects with publishers. He is looking forward to playing Avalon - The Riven Vale this week with his gaming group. VFI Asia’s solutions: VAT‑free shipping, premium protective packaging, and consolidated shipments from China to Asia and now North America through its sister company Gamerati. V
Episode 413: Sebastian Bleasdale, Wildscape (opens the original)
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Sebastian Bleasdale's love of games started as a teenager when he bought copies of Settlers of Catan and Eupharates and Tigris . His third purchase, Simply Cosmic , resulted in his first game design attempt, as he attempted (and failed) to make it match his tastes. He was deterred from further design experiments until he graduated from Cambridge University and moved to Windsor. Here he started playtesting with Reiner Knizia which rekindled his interest in design. Twenty years later, this interes
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