Skip to content
HeyJared

Blackwell Games Newsletter

A place to keep up to date with the Blackwell Games newsletter!

Newsletter · By Blackwell Games · English · Official site

Indexed issues, last 90 days
6
Latest publication
Sep 30, 2026
Audience
Checking…
Earliest in this view
Jul 21, 2026

Latest issues

  1. Issue · Sep 30, 2026

    A Restful Update (opens the original)

    Excerpt · Neutral tone

    Read excerpt

    A couple of newsletter ago I mentioned that I was slowing down and giving myself time to rest. Well, as you can imagine it’s a bit hard to do fortnightly newsletters during a rest period. I imagine most of you are here just for updates about my games and other works and that’s no problem. Other designers might use this time to dive into RPG theory and talk about dungeon building or adventure crafting but I’ve never been one for that sort of thing. Though I imagine a look back at my earlier games

  2. Issue · Sep 10, 2026

    Tabletop Scotland 2026 Con Report (opens the original)

    Excerpt

    Read excerpt

    Following in the tradition set by By Odin’s Beard and Three Sails Studios, I’ve been doing my best to breakdown the costs, profits, and experience of running a stall at the various conventions I do in the hopes it helps demystify the process for all of you who are new to the scene.This weekend we attended Tabletop Scotland for our third year.The ConTabletop Scotland is one of the most convenient conventions for us as it’s only an hours dr

  3. Issue · Sep 4, 2026

    Playtesting, Testplaying, Lestyapting (opens the original)

    Excerpt · Positive tone

    Read excerpt

    Since the last newsletter, I’ve been taking a bit of a forced break. Not a complete stop, like some bits of industrial machinery I get worse if I go too long without working. Mostly I’ve been toying around with Spirit Tea with Shanice’s help. She’s been the main playtester and has helped me spot a few important things:There are mechanics I reference that aren’t in the game. Whoops.The current Spirit list means you actually get less options as the game goes on. Double whoops.There were a few Ingr

  4. Issue · Aug 16, 2026

    I Cast Gall of Stones! (opens the original)

    Excerpt · Critical tone

    Read excerpt

    “I’ll relax once DELVE is done”“I’ll relax once Apothecaria is done”“I’ll take some time for myself after Apawthecaria is out”“Everything will be fine once For Small Creatures Such As We is done”“I’ll relax once…”I’m not sure how to write this post without sounding like someone on r/linkdinlunatics but here goes.I have an unhealthy work ethic that forces me to keep going despite multiple warning signs that I should stop. In previous years its been stress induced vomiting, nose bleeds, and an imm

  5. Issue · Aug 3, 2026

    Achieving Ego Death (opens the original)

    Excerpt

    Read excerpt

    A couple weeks ago I handed over my finished version of Spirit Tea to my partner and editor, Shanice. It’s always harrowing to see someone reading something you’ve been working on for the better part of a year so I left her to it while I got absorbed in other things. While it may not sound like much, I was actually able to be in the same room as she wrote up her notes which is much better than I used to be.Shanice’s feedback on DELVE actually had to be interspersed with pictures of puppies and k

Publishing over time

Last 90 days. Choose a month to open its work.

Recurring subjects

Named in the text we hold. One piece can cover several.

Audience

No verified audience measurement yet.

About this data

Counts cover the work we have indexed. Tone needs enough text and a confident classification. Excerpts and episode notes are not full articles or transcripts.

Identity or attribution wrong? Suggest a correction.

See coverage about Blackwell Games Newsletter