Audio Branding
Keeping a consistent sound in how you present your company really is the "hidden gem" of marketing. But audio or sonic branding influences us in many different ways and in many different places within our lives. Education is key!
- Indexed episodes, last 90 days
- 10
- Latest publication
- Sep 9, 2026
- Audience
- Checking…
- Earliest in this view
- Jul 8, 2026
Latest episodes
Songwriting Mentorship with Greig Watts: Persistence and Rejection (opens the original)
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“My grandfather used to say, aim for the moon and you might catch a star on the way down. And at his funeral, I gave a sort of eulogy and told everyone this story and said, ‘I assume everyone’s heard this one from him because he was a storyteller.’ There were about a hundred people there, and they were like, ’ No, we’ve not heard that story. But afterwards, fifteen, twenty people did come up to me and say, ‘He sent me a letter, and he told me this, a different thing. And he told me that…’ And I
Songwriting for Eurovision and Global Music Markets with Greig Watts (opens the original)
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“I’ve been, so one of my writer friends who I published, a guy called Ian Kerner, he was one of the producers behind “Never Gonna Give You Up” by Rick Astley and “Stay Another Day” by Seventeen and Kylie. He was a big producer, and I took him to Eurovision. He was the first person I went with, and he turned to me and said, ‘This is the biggest thing I’ve ever done.’ And I’m sitting there thinking, ‘But you were number one in America with Rick Astley.’ Yet he’s saying that he meant the show. The
Sound Design with Robin Gulcher: Why Great Audio Matters (opens the original)
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“ And I did get to do a session with Count Basie and his orchestra. You know, it’s a lot easier to record people that play well than people who can’t play well. Because, I mean, it almost records itself. I mean, yeah, you got to set up the microphones, you got to use the right techniques and so forth, and don’t overload the microphones. But these great players are much easier to record than mediocre players with the same equipment.” – Robin Gulcher This episode is the second half of my conversat
Sound Design for Storytelling with Robin Gulcher (opens the original)
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“ I think that making images come to life with sound helps the audience with the story and with the emotion of the story. It puts them in the right place. They know what it is they’re supposed to pay attention to. We talked earlier in our first meeting about this line-of-sight editing, that is, a video editing thing that they do to get the audience’s eyes to move to what’s important on screen. And we can do the same thing with audio. We can tell them, ‘OK, this is important over here.’ And wheth
Sound in Advertising: Emotion, AI, and Creative Risk with Laney and Matt McCormick (opens the original)
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“ I don’t think AI quite has us figured out yet because, as human beings, we’ll listen to sad songs to feel better. I don’t think it understands that. That’s true, it’s contrary… Yeah, I mean, I think that AI has its place. I’m not all against it, just as a matter of course, I just think that it shouldn’t replace our creativity. That’s what makes us human, and I don’t want to see a computer replace that. Yeah, I want it to clean my house and cook my meals so that I can create.” – Jodi Krangle &
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