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Arcane Mutterings

"The secret we should never let the gamemasters know is that they don't need any rules." - Gary Gygax

Newsletter · By Mike Mearls · Official site

Indexed issues, last 90 days
2
Latest publication
Sep 9, 2026
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Sep 3, 2026

Latest issues

  1. Issue · Sep 9, 2026

    5e Mistakes: Bonus Actions (opens the original)

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    Get more from Mike Mearls in the Substack appAvailable for iOS and Android<a class="install-substack-app-embed-link" href="https://substack.com/app/app-store-redirect?utm_campaig

  2. Issue · Sep 3, 2026

    Designing Non-Combat Options (opens the original)

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    High level gaming in D&D and other fantasy is a steep hill to climb for most GMs. As players become more powerful, the addressable story space a GM can work with shrinks. Barriers and challenges from earlier in the game become easily defeated with new spells and abilities the characters acquire. How can designers avoid that trap?<img class="install-substack-app-embed-img" src="https://substackcdn.com/image/fetch/$s_!jsEW!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.

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