Alternate Worlds Podcast
Game makers, unique creators and Magic: the Gathering legends. bschneidmtg.substack.com
- Indexed episodes, last 90 days
- 8
- Latest publication
- Aug 25, 2026
- Audience
- Checking…
- Earliest in this view
- Jul 7, 2026
Latest episodes
Devin Low (opens the original)
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Devin Low is a legendary game designer, both in the sense that he’s designed a ton of successful games, but also because he designed Legendary, the highly successful Marvel deck building game. There is only one Devin Low in play at a time. Devin joined us in Wizards of the Coast R&D after playing professional Magic: the Gathering for a few years, and proved to have a great sense for how to wed both flavor & mechanics — which led to meaningful design & development evolutions with Lorwyn & Shards
Tom Lapille (opens the original)
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Tom Lapille logged nearly seven years at Wizards of the Coast working on Magic: the Gathering, then went on to lead game design at Skylanders and Pocket Gems. Tom’s a master of the TCG-making craft, and he’s also continued growing his skills by making 0-to-1 happen in the digital sphere on his recent Episode: Reality Stars . Nowadays he can enjoy being a design director while also aspiring to regain prominence as a competitive Riftbound player. We don’t know where life will take us, but it helps
Andrew Wolf (opens the original)
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Andrew Wolf has been designing games for nearly 20 years, at Pokemon, USAOPOLY, Cryptozoic and Upper Deck. Andrew also happened to make two top 8’s as a pro Magic: the Gathering player, and has a long history of playing games both competitively and socially. One thing that made this uniquely fun is that The Wolfman was in town vacationing, so we met up in person and got to hang out for a bit. My kids had board game design day at art camp, so if you ever want to play Robloxland the board game, le
Jon Selin (opens the original)
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Jon “Swede” Selin is the CEO of Low Drag Labs , where he seeks to reinvent the MMORPG into something that better fits with where gaming is going. Swede is been a gamer since as long as he can remember, and has been hands-on throughout his career. He started out at CCP and logged time on Eve Online & design directing World of Darkness, before shifting to Pocket Gems as VP of Game Design. Swede is “the most competitive” type of player who always tries his hardest to win, but also knows how to kick
Brian Hacker (opens the original)
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Brian Hacker was one of the most successful players in the early days of the Magic: the Gathering Pro Tour, and is well-known for his early writing which shined light on how important mana curves were to winning in limited play. His writing was also the gateway that enabled Magic: the Gathering to try and enter the mainstream, via a fun expose on MTV. Brian went on to design games at Upper Deck, and has been “a man of great intrigue” as long as I’ve known him. He says he’s not a spy. Which is ex
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