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2 Kobolds in a Trenchcoat

2 Kobolds in a Trenchcoat is an entirely unscripted podcast that dives into the fascinating world of tabletop role-playing games (TTRPGs).

Podcast · By 2KiaTPodcast · British English · Official site

Indexed episodes, last 90 days
11
Latest publication
Sep 28, 2026
Audience
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Earliest in this view
Jul 11, 2026

Latest episodes

  1. Episode · Sep 28, 2026

    From Screen to Character Sheet: Can Your Favourite Characters Work in D&D? (opens the original)

    Episode notes · Positive tone

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    Could Batman actually work in D&D? What about Aragorn, Goku, Hulk, or your favourite anime character? This week on Two Kobolds in a Trenchcoat , we're taking characters from anime, comics, films, and TV and asking what happens when you try to squeeze them onto a character sheet. Some translate surprisingly well. Others need enough multiclassing to make your DM quietly leave the table. And then there's Goku. We talk classes, subclasses, power levels, homebrew, wildly unbalanced characters, and wh

  2. Episode · Sep 18, 2026

    GM Prep: Plans, Players & the Art of Making It Up (opens the original)

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    How prepared does a GM actually need to be? This week on Two Kobolds in a Trenchcoat, we're digging into GM prep, from planning long-term campaigns and keeping track of player abilities to having a Plan B when the party murders the NPC who was supposed to give them the next quest. We talk overpreparing, underpreparing, mysterious dice rolls, adapting encounters when players are missing, keeping useful information at your fingertips, and knowing when to stop planning and let the players take the

  3. Episode · Sep 12, 2026

    Character Inspiration: From Great Ideas to Unplayed Heroes (opens the original)

    Episode notes · Neutral tone

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    Every great RPG character begins somewhere. Maybe they’re inspired by a favourite film character, a relationship from real life, an old hero you never got to finish playing, or a bizarre idea that arrived fully formed at two in the morning. This week on Two Kobolds in a Trenchcoat, we explore where character inspiration comes from and what happens after that initial spark. We discuss building characters around contrasts, using real sibling dynamics to create believable relationships, playing the

  4. Episode · Aug 28, 2026

    Finding the Right System (opens the original)

    Episode notes · Neutral tone

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    Some RPG systems are a perfect fit. Others turn a fun game into homework, improv, or a GM test you never signed up for. If you’ve ever wondered why one game clicks instantly while another leaves you overwhelmed, this conversation breaks down exactly what to look for before you sit at the table. Shiv and Aely unpack the hidden reasons a system works or fails for different players, from narrative-heavy games that demand on-the-spot creativity to crunchy systems that need the right group, the right

  5. Episode · Aug 21, 2026

    Talking Class - The Fighter (opens the original)

    Episode notes · Positive tone

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    The Fighter is not the “basic” class, it’s the smartest pick if you want a martial character that’s easy to play, hard to break, and wildly more versatile than people give it credit for. Shiv and Aely make the case for why Fighter is one of the best entry points into D&D, and why its simplicity is exactly what makes it dangerous. They break down why Fighters stay satisfying all the way from level 1, from Action Surge and Second Wind to the ridiculous combat turns you can pull off with the right

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